Basculin #550¶
Red Basculin
Details| Type | Water |
| Abilities | Reckless, Adaptability |
| Hidden Ability | Mold Breaker |
| Catch rate | 25 |
| EV yield | 2 Speed |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_two |
| Egg cycles | 41 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
Fishing| Rods | Area | Levels | Rarity |
|---|---|---|---|
| Super Rod | Jungle biomes, Swamp and mangrove swamp, Rivers, Ultra Jungle (Ultra Space) | 22 to 35 | 100.0 |
| Good Rod | Jungle biomes, Swamp and mangrove swamp, Rivers, Ultra Jungle (Ultra Space) | 22 to 35 | 60.0 |
| Super Rod | Rivers, Ultra Jungle (Ultra Space) | 22 to 35 | 10.0 |
| Zone | Weight | Levels |
|---|---|---|
Water Water Type Zone | 1.23 | From level 3, scales with your Catching level (cap 40) |
Water Water Type Zone | 0.10 | From level 3, scales with your Catching level (cap 40) |
Alola (1 area)
| Area | Encounter chance | Level |
|---|---|---|
| Vast Poni Canyon Cave 7 Water | 5% of water encounters | 48 |
Galar (2 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Hulbury Water | 20% of water encounters | 25 |
| North Wild Area Motostoke Riverbank | 20% of water encounters | 38 |
Kalos (7 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Frost Cavern 1 | 30% of water encounters | 41 |
| Route 15 And 16 Kalos Water 1 | 20% of water encounters | 30 |
| Route 21 Kalos Water 1 | 25% of water encounters | 50 |
| Victory Road Kalos 1 | 20% of water encounters | 59 |
| Victory Road Kalos 2 | 20% of water encounters | 59 |
| Victory Road Kalos 3 | 20% of water encounters | 59 |
| Victory Road Kalos Outside Water 1 | 20% of water encounters | 59 |
Paldea (130 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Area 108 | 3% of water encounters | 40 |
| Area 110 | 15% of water encounters | 40 |
| Area 111 | 15% of water encounters | 40 |
| Area 112 | 15% of water encounters | 40 |
| Area 113 | 10% of water encounters | 40 |
| Area 129 | 7% of water encounters | 40 |
| Area 130 | 15% of water encounters | 40 |
| Area 131 | 14% of water encounters | 40 |
| Area 132 | 10% of water encounters | 40 |
| Area 147 | 8% of water encounters | 40 |
| Area 148 | 6% of water encounters | 44 |
| Area 149 | 2% of walk encounters | 42 |
| Area 150 | 12% of water encounters | 40 |
| Area 154 | 15% of water encounters | 35 |
| Area 155 | 15% of water encounters | 35 |
| Area 156 | 15% of water encounters | 35 |
| Area 157 | 15% of water encounters | 35 |
| Area 158 | 10% of water encounters | 35 |
| Area 163 | 2.88462% of water encounters | 35 |
| Area 164 | 6% of water encounters | 35 |
| Area 165 | 4.16667% of water encounters | 35 |
| Area 166 | 4% of water encounters | 35 |
| Area 167 | 5% of water encounters | 35 |
| Area 169 | 5% of water encounters | 35 |
| Area 173 | 8% of water encounters | 35 |
| Area 174 | 7% of water encounters | 35 |
| Area 175 | 8% of water encounters | 35 |
| Area 176 | 8% of water encounters | 35 |
| Area 177 | 8% of water encounters | 35 |
| Area 186 | 33.3333% of water encounters | 30 |
| Area 187 | 10% of water encounters | 30 |
| Area 188 | 8.47458% of water encounters | 30 |
| Area 195 | 20% of water encounters | 30 |
| Area 196 | 20% of water encounters | 30 |
| Area 197 | 20% of water encounters | 30 |
| Area 198 | 20% of water encounters | 30 |
| Area 199 | 4% of water encounters | 30 |
| Area 200 | 4% of water encounters | 30 |
| Area 206 | 14.5833% of water encounters | 30 |
| Area 208 | 20% of water encounters | 30 |
| Area 214 | 12% of water encounters | 30 |
| Area 215 | 12% of water encounters | 30 |
| Area 218 | 4% of water encounters | 15 |
| Area 220 | 4% of water encounters | 30 |
| Area 227 | 15% of water encounters | 25 |
| Area 228 | 10% of water encounters | 25 |
| Area 233 | 10% of water encounters | 25 |
| Area 234 | 10% of water encounters | 25 |
| Area 235 | 10% of water encounters | 25 |
| Area 236 | 5% of water encounters | 25 |
| Area 240 | 4% of water encounters | 30 |
| Area 243 | 22.2222% of water encounters | 25 |
| Area 254 | 10% of water encounters | 25 |
| Area 255 | 10% of water encounters | 25 |
| Area 256 | 10% of water encounters | 25 |
| Area 257 | 6% of water encounters | 25 |
| Area 260 | 4% of water encounters | 30 |
| Area 263 | 20% of water encounters | 20 |
| Area 264 | 20% of water encounters | 20 |
| Area 265 | 20% of water encounters | 20 |
| Area 266 | 20% of water encounters | 20 |
| Area 267 | 10% of water encounters | 20 |
| Area 275 | 20% of water encounters | 20 |
| Area 276 | 20% of water encounters | 20 |
| Area 277 | 20% of water encounters | 20 |
| Area 280 | 4% of water encounters | 30 |
| Area 285 | 20% of water encounters | 20 |
| Area 291 | 10% of water encounters | 20 |
| Area 299 | 4% of water encounters | 15 |
| Area 300 | 4% of water encounters | 30 |
| Area 305 | 5% of water encounters | 20 |
| Area 306 | 10% of water encounters | 20 |
| Area 312 | 10% of water encounters | 15 |
| Area 313 | 10% of water encounters | 15 |
| Area 318 | 4% of water encounters | 15 |
| Area 319 | 4% of water encounters | 15 |
| Area 324 | 20% of water encounters | 25 |
| Area 325 | 10% of water encounters | 25 |
| Area 326 | 10% of water encounters | 25 |
| Area 327 | 5% of water encounters | 15 |
| Area 328 | 5% of water encounters | 15 |
| Area 329 | 5% of water encounters | 10 |
| Area 332 | 10% of water encounters | 10 |
| Area 333 | 10% of water encounters | 8 |
| Area 334 | 10% of water encounters | 20 |
| Area 336 | 4% of water encounters | 15 |
| Area 337 | 4% of water encounters | 15 |
| Area 338 | 4% of water encounters | 15 |
| Area 339 | 4% of water encounters | 15 |
| Area 345 | 10% of water encounters | 42 |
| Area 346 | 5% of water encounters | 20 |
| Area 347 | 10% of water encounters | 15 |
| Area 348 | 13.3333% of water encounters | 15 |
| Area 350 | 5% of water encounters | 7 |
| Area 351 | 4.7619% of water encounters | 9 |
| Area 352 | 10% of water encounters | 9 |
| Area 353 | 5% of water encounters | 14 |
| Area 354 | 5% of water encounters | 14 |
| Area 355 | 5% of water encounters | 14 |
| Area 356 | 4% of water encounters | 15 |
| Area 357 | 4% of water encounters | 15 |
| Area 358 | 4% of water encounters | 15 |
| Area 367 | 7% of water encounters | 22 |
| Area 368 | 5% of water encounters | 18 |
| Area 369 | 11.1111% of water encounters | 10 |
| Area 370 | 11.1111% of water encounters | 10 |
| Area 372 | 5% of water encounters | 14 |
| Area 373 | 5% of water encounters | 14 |
| Area 374 | 5% of water encounters | 14 |
| Area 375 | 4% of water encounters | 15 |
| Area 376 | 4% of water encounters | 15 |
| Area 377 | 4% of water encounters | 15 |
| Area 384 | 4% of water encounters | 15 |
| Area 385 | 4% of water encounters | 15 |
| Area 386 | 4% of water encounters | 15 |
| Area 387 | 4% of water encounters | 15 |
| Area 388 | 4% of water encounters | 15 |
| Area 389 | 4% of water encounters | 15 |
| Area 390 | 4% of water encounters | 15 |
| Area 391 | 4% of water encounters | 15 |
| Area 392 | 4% of water encounters | 15 |
| Area 393 | 4% of water encounters | 15 |
| Area 394 | 4% of water encounters | 15 |
| Area 395 | 4% of water encounters | 15 |
| Area 396 | 4% of water encounters | 15 |
| Area 88 | 20% of water encounters | 40 |
| Area 89 | 15% of water encounters | 40 |
| Area 90 | 20% of water encounters | 40 |
| Area 91 | 20% of water encounters | 40 |
| Area 93 | 10% of water encounters | 40 |
Unova (27 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Floccesy Ranch Water 1 | 25% of water encounters | 11 |
| Lostlorn Forest 2 | 40% of water encounters | 22 |
| Pledge Grove Water 1 | 25% of water encounters | 11 |
| Route 11 Unova Water 1 | 33.3333% of water encounters | 37 |
| Route 11 Unova Water 2 | 33.3333% of water encounters | 38 |
| Route 13 Unova Water 1 | 35% of water encounters | 34 |
| Route 13 Unova Water 2 | 35% of water encounters | 34 |
| Route 13 Unova Water 3 | 35% of water encounters | 34 |
| Route 13 Unova Water 4 | 35% of water encounters | 34 |
| Route 14 Unova Water 1 | 20% of water encounters | 36 |
| Route 19 Unova Water 1 | 45% of water encounters | 15 |
| Route 20 Unova Water 1 | 25% of water encounters | 15 |
| Route 22 Unova Water 1 | 30% of water encounters | 42 |
| Route 23 Unova Water 1 | 40% of water encounters | 50 |
| Route 23 Unova Water 2 | 40% of water encounters | 50 |
| Route 3 Unova Water 1 | 35% of water encounters | 61 |
| Route 3 Unova Water 2 | 35% of water encounters | 61 |
| Striaton Water 1 | 40% of water encounters | 61 |
| Undella Bay 1 | 20% of water encounters | 35 |
| Undella Town Water | 20% of water encounters | 35 |
| Victory Road Unova Cave 1 | 40% of water encounters | 47 |
| Victory Road Unova Cave 2 | 40% of water encounters | 47 |
| Victory Road Unova Cave 3 | 40% of water encounters | 47 |
| Victory Road Unova Exterior Water 1 | 25% of water encounters | 49 |
| Village Bridge Water 1 | 30% of water encounters | 37 |
| Wellspring Cave 1 | 30% of water encounters | 14 |
| Wellspring Cave 2 | 30% of water encounters | 14 |
Hunts: can be rolled as a target on the /hunts board.
Plushies: has a collectible plushie in the Plushie Dex (region boxes, generations 1 to 5).
Trainers: appears on NPC trainer teams.
WonderTrade and the Grand Exchange: player-traded specimens circulate regularly.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Zodiac | Custom palette, obtainable in the Zodiac style via Texture Keys or limited events. |
Drops| Drop | Chance | Quantity |
|---|---|---|
Cod | 100% | 1 to 2 |
Salmon | 50% | 1 |
Poke Dust: defeating or catching one grants 1 Water Dust. Battle combos give up to a 100% chance to double defeat drops. Dungeon Bosses, Pixelmon Bosses, raid Pokemon, and Boss Zone spawns drop no dust.
Wild held items: None
Egg groups: Water_two. Egg cycles: 41. Experience group: Medium Fast.
Breed two compatible Pokemon from the Water_Two egg group (or use a Ditto). Egg moves are listed in the breeding move table below.
By level
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Tail Whip | Normal | Status | - | 100% | 30 |
| 1 | Water Gun | Water | Special | 40 | 100% | 25 |
| 4 | Tackle | Normal | Physical | 40 | 100% | 35 |
| 8 | Flail | Normal | Physical | - | 100% | 15 |
| 12 | Aqua Jet | Water | Physical | 40 | 100% | 20 |
| 16 | Bite | Dark | Physical | 60 | 100% | 25 |
| 20 | Scary Face | Normal | Status | - | 100% | 10 |
| 24 | Headbutt | Normal | Physical | 70 | 100% | 15 |
| 28 | Soak | Water | Status | - | - | 20 |
| 32 | Crunch | Dark | Physical | 80 | 100% | 15 |
| 36 | Take Down | Normal | Physical | 90 | 85% | 20 |
| 40 | Final Gambit | Fighting | Special | - | 100% | 5 |
| 44 | Wave Crash | Water | Physical | 120 | 100% | 10 |
| 48 | Thrash | Normal | Physical | 120 | 100% | 10 |
| 52 | Double-Edge | Normal | Physical | 120 | 100% | 15 |
| 56 | Head Smash | Rock | Physical | 150 | 80% | 5 |
By breeding
| Move | Type | Category | Power | Accuracy | PP | Parents |
|---|---|---|---|---|---|---|
| Bubble Beam | Water | Special | 65 | 100% | 20 | |
| Endeavor | Normal | Physical | - | 100% | 5 |
By TM (37 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Psychic">Agility | Psychic | Status | - | - | 30 |
![]() | data-mtype="Ice">Blizzard | Ice | Special | 110 | 70% | 5 |
![]() | data-mtype="Water">Chilling Water | Water | Special | 50 | 100% | 20 |
![]() | data-mtype="Dark">Crunch | Dark | Physical | 80 | 100% | 15 |
![]() | data-mtype="Normal">Double-Edge | Normal | Physical | 120 | 100% | 15 |
![]() | data-mtype="Normal">Endeavor | Normal | Physical | - | 100% | 5 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Facade | Normal | Physical | 70 | 100% | 20 |
![]() | data-mtype="Water">Flip Turn | Water | Physical | 60 | 100% | 20 |
![]() | data-mtype="Normal">Giga Impact | Normal | Physical | 150 | 90% | 5 |
![]() | data-mtype="Water">Hydro Pump | Water | Special | 110 | 80% | 5 |
![]() | data-mtype="Normal">Hyper Beam | Normal | Special | 150 | 90% | 5 |
![]() | data-mtype="Ice">Ice Beam | Ice | Special | 90 | 100% | 10 |
![]() | data-mtype="Ice">Ice Fang | Ice | Physical | 65 | 95% | 15 |
![]() | data-mtype="Ice">Icy Wind | Ice | Special | 55 | 95% | 15 |
![]() | data-mtype="Water">Liquidation | Water | Physical | 85 | 100% | 10 |
![]() | data-mtype="Ground">Mud Shot | Ground | Special | 55 | 95% | 15 |
![]() | data-mtype="Water">Muddy Water | Water | Special | 90 | 85% | 10 |
![]() | data-mtype="Normal">Protect | Normal | Status | - | - | 10 |
![]() | data-mtype="Psychic">Psychic Fangs | Psychic | Physical | 85 | 100% | 10 |
![]() | data-mtype="Water">Rain Dance | Water | Status | - | - | 5 |
![]() | data-mtype="Psychic">Rest | Psychic | Status | - | - | 5 |
![]() | data-mtype="Fighting">Reversal | Fighting | Physical | - | 100% | 15 |
![]() | data-mtype="Dragon">Scale Shot | Dragon | Physical | 25 | 90% | 20 |
![]() | data-mtype="Normal">Scary Face | Normal | Status | - | 100% | 10 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Ice">Snowscape | Ice | Status | - | - | 10 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Water">Surf | Water | Special | 90 | 100% | 15 |
![]() | data-mtype="Normal">Swift | Normal | Special | 60 | - | 20 |
![]() | data-mtype="Normal">Take Down | Normal | Physical | 90 | 85% | 20 |
![]() | data-mtype="Dark">Taunt | Dark | Status | - | 100% | 20 |
![]() | data-mtype="Normal">Tera Blast | Normal | Special | 80 | 100% | 10 |
![]() | data-mtype="Water">Water Pulse | Water | Special | 60 | 100% | 20 |
![]() | data-mtype="Water">Waterfall | Water | Physical | 80 | 100% | 15 |
![]() | data-mtype="Water">Whirlpool | Water | Special | 35 | 85% | 15 |
![]() | data-mtype="Psychic">Zen Headbutt | Psychic | Physical | 80 | 90% | 15 |
By TR (18 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Psychic">Agility | Psychic | Status | - | - | 30 |
![]() | data-mtype="Dark">Crunch | Dark | Physical | 80 | 100% | 15 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Water">Hydro Pump | Water | Special | 110 | 80% | 5 |
![]() | data-mtype="Ice">Ice Beam | Ice | Special | 90 | 100% | 10 |
![]() | data-mtype="Water">Liquidation | Water | Physical | 85 | 100% | 10 |
![]() | data-mtype="Water">Muddy Water | Water | Special | 90 | 85% | 10 |
![]() | data-mtype="Psychic">Psychic Fangs | Psychic | Physical | 85 | 100% | 10 |
![]() | data-mtype="Fighting">Reversal | Fighting | Physical | - | 100% | 15 |
![]() | data-mtype="Water">Scald | Water | Special | 80 | 100% | 15 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Fighting">Superpower | Fighting | Physical | 120 | 100% | 5 |
![]() | data-mtype="Water">Surf | Water | Special | 90 | 100% | 15 |
![]() | data-mtype="Dark">Taunt | Dark | Status | - | 100% | 20 |
![]() | data-mtype="Normal">Uproar | Normal | Special | 90 | 100% | 10 |
![]() | data-mtype="Water">Waterfall | Water | Physical | 80 | 100% | 15 |
![]() | data-mtype="Psychic">Zen Headbutt | Psychic | Physical | 80 | 90% | 15 |
By transfer (12 moves)
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Aqua Tail | Water | Physical | 90 | 90% | 10 |
| Chip Away | Normal | Physical | 70 | 100% | 20 |
| Confide | Normal | Status | - | - | 20 |
| Cut | Normal | Physical | 50 | 95% | 30 |
| Double Team | Normal | Status | - | - | 15 |
| Frustration | Normal | Physical | - | 100% | 20 |
| Hidden Power | Normal | Special | 60 | 100% | 15 |
| Rage | Normal | Physical | 20 | 100% | 20 |
| Return | Normal | Physical | - | 100% | 20 |
| Secret Power | Normal | Physical | 70 | 100% | 20 |
| Swagger | Normal | Status | - | 85% | 15 |
| Toxic | Poison | Status | - | 90% | 10 |
Blue Basculin
Details| Type | Water |
| Abilities | Rock Head, Adaptability |
| Hidden Ability | Mold Breaker |
| Catch rate | 25 |
| EV yield | 2 Speed |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_two |
| Egg cycles | 41 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Area | Time | Location | Levels | Rarity |
|---|---|---|---|---|
Swamp and mangrove swamp, Rivers, Jungle biomes | Any | Water surface | 22 to 35 | 130.0 |
Ultra Jungle (Ultra Space) | Any | Water surface | 22 to 35 | 50.0 |
Times follow Minecraft ticks; morning is ticks 0 to 6,000, day 0 to 12,000, night 13,000 to 23,000.
Rarity is the spawn weight among all Pokemon that pass conditions in that biome at that moment.
Wild odds: shiny 1 in 8,000 (event and donor boosts apply), ghost palette 1 in 80,000 (boosted at night and in graveyards). Type zone odds: shiny 1 in 15,000, ghost 1 in 80,000, Zone Boss tier 1 in 250.
How to obtainAn alternate form of Basculin. Where it is obtainable in the wild, its spawns are listed below; otherwise it is a battle or event form.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Zodiac | Custom palette, obtainable in the Zodiac style via Texture Keys or limited events. |
By level
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Tail Whip | Normal | Status | - | 100% | 30 |
| 1 | Water Gun | Water | Special | 40 | 100% | 25 |
| 4 | Tackle | Normal | Physical | 40 | 100% | 35 |
| 8 | Flail | Normal | Physical | - | 100% | 15 |
| 12 | Aqua Jet | Water | Physical | 40 | 100% | 20 |
| 16 | Bite | Dark | Physical | 60 | 100% | 25 |
| 20 | Scary Face | Normal | Status | - | 100% | 10 |
| 24 | Headbutt | Normal | Physical | 70 | 100% | 15 |
| 28 | Soak | Water | Status | - | - | 20 |
| 32 | Crunch | Dark | Physical | 80 | 100% | 15 |
| 36 | Take Down | Normal | Physical | 90 | 85% | 20 |
| 40 | Final Gambit | Fighting | Special | - | 100% | 5 |
| 44 | Wave Crash | Water | Physical | 120 | 100% | 10 |
| 48 | Thrash | Normal | Physical | 120 | 100% | 10 |
| 52 | Double-Edge | Normal | Physical | 120 | 100% | 15 |
| 56 | Head Smash | Rock | Physical | 150 | 80% | 5 |
By breeding
| Move | Type | Category | Power | Accuracy | PP | Parents |
|---|---|---|---|---|---|---|
| Bubble Beam | Water | Special | 65 | 100% | 20 | |
| Endeavor | Normal | Physical | - | 100% | 5 |
By TM (37 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Psychic">Agility | Psychic | Status | - | - | 30 |
![]() | data-mtype="Ice">Blizzard | Ice | Special | 110 | 70% | 5 |
![]() | data-mtype="Water">Chilling Water | Water | Special | 50 | 100% | 20 |
![]() | data-mtype="Dark">Crunch | Dark | Physical | 80 | 100% | 15 |
![]() | data-mtype="Normal">Double-Edge | Normal | Physical | 120 | 100% | 15 |
![]() | data-mtype="Normal">Endeavor | Normal | Physical | - | 100% | 5 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Facade | Normal | Physical | 70 | 100% | 20 |
![]() | data-mtype="Water">Flip Turn | Water | Physical | 60 | 100% | 20 |
![]() | data-mtype="Normal">Giga Impact | Normal | Physical | 150 | 90% | 5 |
![]() | data-mtype="Water">Hydro Pump | Water | Special | 110 | 80% | 5 |
![]() | data-mtype="Normal">Hyper Beam | Normal | Special | 150 | 90% | 5 |
![]() | data-mtype="Ice">Ice Beam | Ice | Special | 90 | 100% | 10 |
![]() | data-mtype="Ice">Ice Fang | Ice | Physical | 65 | 95% | 15 |
![]() | data-mtype="Ice">Icy Wind | Ice | Special | 55 | 95% | 15 |
![]() | data-mtype="Water">Liquidation | Water | Physical | 85 | 100% | 10 |
![]() | data-mtype="Ground">Mud Shot | Ground | Special | 55 | 95% | 15 |
![]() | data-mtype="Water">Muddy Water | Water | Special | 90 | 85% | 10 |
![]() | data-mtype="Normal">Protect | Normal | Status | - | - | 10 |
![]() | data-mtype="Psychic">Psychic Fangs | Psychic | Physical | 85 | 100% | 10 |
![]() | data-mtype="Water">Rain Dance | Water | Status | - | - | 5 |
![]() | data-mtype="Psychic">Rest | Psychic | Status | - | - | 5 |
![]() | data-mtype="Fighting">Reversal | Fighting | Physical | - | 100% | 15 |
![]() | data-mtype="Dragon">Scale Shot | Dragon | Physical | 25 | 90% | 20 |
![]() | data-mtype="Normal">Scary Face | Normal | Status | - | 100% | 10 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Ice">Snowscape | Ice | Status | - | - | 10 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Water">Surf | Water | Special | 90 | 100% | 15 |
![]() | data-mtype="Normal">Swift | Normal | Special | 60 | - | 20 |
![]() | data-mtype="Normal">Take Down | Normal | Physical | 90 | 85% | 20 |
![]() | data-mtype="Dark">Taunt | Dark | Status | - | 100% | 20 |
![]() | data-mtype="Normal">Tera Blast | Normal | Special | 80 | 100% | 10 |
![]() | data-mtype="Water">Water Pulse | Water | Special | 60 | 100% | 20 |
![]() | data-mtype="Water">Waterfall | Water | Physical | 80 | 100% | 15 |
![]() | data-mtype="Water">Whirlpool | Water | Special | 35 | 85% | 15 |
![]() | data-mtype="Psychic">Zen Headbutt | Psychic | Physical | 80 | 90% | 15 |
By TR (18 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Psychic">Agility | Psychic | Status | - | - | 30 |
![]() | data-mtype="Dark">Crunch | Dark | Physical | 80 | 100% | 15 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Water">Hydro Pump | Water | Special | 110 | 80% | 5 |
![]() | data-mtype="Ice">Ice Beam | Ice | Special | 90 | 100% | 10 |
![]() | data-mtype="Water">Liquidation | Water | Physical | 85 | 100% | 10 |
![]() | data-mtype="Water">Muddy Water | Water | Special | 90 | 85% | 10 |
![]() | data-mtype="Psychic">Psychic Fangs | Psychic | Physical | 85 | 100% | 10 |
![]() | data-mtype="Fighting">Reversal | Fighting | Physical | - | 100% | 15 |
![]() | data-mtype="Water">Scald | Water | Special | 80 | 100% | 15 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Fighting">Superpower | Fighting | Physical | 120 | 100% | 5 |
![]() | data-mtype="Water">Surf | Water | Special | 90 | 100% | 15 |
![]() | data-mtype="Dark">Taunt | Dark | Status | - | 100% | 20 |
![]() | data-mtype="Normal">Uproar | Normal | Special | 90 | 100% | 10 |
![]() | data-mtype="Water">Waterfall | Water | Physical | 80 | 100% | 15 |
![]() | data-mtype="Psychic">Zen Headbutt | Psychic | Physical | 80 | 90% | 15 |
By transfer (12 moves)
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Aqua Tail | Water | Physical | 90 | 90% | 10 |
| Chip Away | Normal | Physical | 70 | 100% | 20 |
| Confide | Normal | Status | - | - | 20 |
| Cut | Normal | Physical | 50 | 95% | 30 |
| Double Team | Normal | Status | - | - | 15 |
| Frustration | Normal | Physical | - | 100% | 20 |
| Hidden Power | Normal | Special | 60 | 100% | 15 |
| Rage | Normal | Physical | 20 | 100% | 20 |
| Return | Normal | Physical | - | 100% | 20 |
| Secret Power | Normal | Physical | 70 | 100% | 20 |
| Swagger | Normal | Status | - | 85% | 15 |
| Toxic | Poison | Status | - | 90% | 10 |
White Basculin
Details| Type | Water |
| Abilities | Rattled, Adaptability |
| Hidden Ability | Mold Breaker |
| Catch rate | 25 |
| EV yield | 2 Speed |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_two |
| Egg cycles | 41 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Area | Time | Location | Levels | Rarity |
|---|---|---|---|---|
Ultra Jungle (Ultra Space) | Any | Water surface | 22 to 35 | 25.0 |
Rivers | Any | Water surface | 22 to 35 | 5.0 |
Times follow Minecraft ticks; morning is ticks 0 to 6,000, day 0 to 12,000, night 13,000 to 23,000.
Rarity is the spawn weight among all Pokemon that pass conditions in that biome at that moment.
Wild odds: shiny 1 in 8,000 (event and donor boosts apply), ghost palette 1 in 80,000 (boosted at night and in graveyards). Type zone odds: shiny 1 in 15,000, ghost 1 in 80,000, Zone Boss tier 1 in 250.
How to obtainAn alternate form of Basculin. Where it is obtainable in the wild, its spawns are listed below; otherwise it is a battle or event form.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
By level
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Tail Whip | Normal | Status | - | 100% | 30 |
| 1 | Water Gun | Water | Special | 40 | 100% | 25 |
| 4 | Tackle | Normal | Physical | 40 | 100% | 35 |
| 8 | Flail | Normal | Physical | - | 100% | 15 |
| 12 | Aqua Jet | Water | Physical | 40 | 100% | 20 |
| 16 | Bite | Dark | Physical | 60 | 100% | 25 |
| 20 | Scary Face | Normal | Status | - | 100% | 10 |
| 24 | Headbutt | Normal | Physical | 70 | 100% | 15 |
| 28 | Soak | Water | Status | - | - | 20 |
| 32 | Crunch | Dark | Physical | 80 | 100% | 15 |
| 36 | Take Down | Normal | Physical | 90 | 85% | 20 |
| 40 | Uproar | Normal | Special | 90 | 100% | 10 |
| 44 | Wave Crash | Water | Physical | 120 | 100% | 10 |
| 48 | Thrash | Normal | Physical | 120 | 100% | 10 |
| 52 | Double-Edge | Normal | Physical | 120 | 100% | 15 |
| 56 | Head Smash | Rock | Physical | 150 | 80% | 5 |
By breeding
| Move | Type | Category | Power | Accuracy | PP | Parents |
|---|---|---|---|---|---|---|
| Endeavor | Normal | Physical | - | 100% | 5 | |
| Last Respects | Ghost | Physical | 50 | 100% | 10 |
By TM (34 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Psychic">Agility | Psychic | Status | - | - | 30 |
![]() | data-mtype="Ice">Blizzard | Ice | Special | 110 | 70% | 5 |
![]() | data-mtype="Water">Chilling Water | Water | Special | 50 | 100% | 20 |
![]() | data-mtype="Dark">Crunch | Dark | Physical | 80 | 100% | 15 |
![]() | data-mtype="Normal">Double-Edge | Normal | Physical | 120 | 100% | 15 |
![]() | data-mtype="Normal">Endeavor | Normal | Physical | - | 100% | 5 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Facade | Normal | Physical | 70 | 100% | 20 |
![]() | data-mtype="Water">Flip Turn | Water | Physical | 60 | 100% | 20 |
![]() | data-mtype="Water">Hydro Pump | Water | Special | 110 | 80% | 5 |
![]() | data-mtype="Ice">Ice Beam | Ice | Special | 90 | 100% | 10 |
![]() | data-mtype="Ice">Ice Fang | Ice | Physical | 65 | 95% | 15 |
![]() | data-mtype="Ice">Icy Wind | Ice | Special | 55 | 95% | 15 |
![]() | data-mtype="Water">Liquidation | Water | Physical | 85 | 100% | 10 |
![]() | data-mtype="Ground">Mud Shot | Ground | Special | 55 | 95% | 15 |
![]() | data-mtype="Water">Muddy Water | Water | Special | 90 | 85% | 10 |
![]() | data-mtype="Normal">Protect | Normal | Status | - | - | 10 |
![]() | data-mtype="Psychic">Psychic Fangs | Psychic | Physical | 85 | 100% | 10 |
![]() | data-mtype="Water">Rain Dance | Water | Status | - | - | 5 |
![]() | data-mtype="Psychic">Rest | Psychic | Status | - | - | 5 |
![]() | data-mtype="Dragon">Scale Shot | Dragon | Physical | 25 | 90% | 20 |
![]() | data-mtype="Normal">Scary Face | Normal | Status | - | 100% | 10 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Ice">Snowscape | Ice | Status | - | - | 10 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Water">Surf | Water | Special | 90 | 100% | 15 |
![]() | data-mtype="Normal">Swift | Normal | Special | 60 | - | 20 |
![]() | data-mtype="Normal">Take Down | Normal | Physical | 90 | 85% | 20 |
![]() | data-mtype="Normal">Tera Blast | Normal | Special | 80 | 100% | 10 |
![]() | data-mtype="Normal">Uproar | Normal | Special | 90 | 100% | 10 |
![]() | data-mtype="Water">Water Pulse | Water | Special | 60 | 100% | 20 |
![]() | data-mtype="Water">Waterfall | Water | Physical | 80 | 100% | 15 |
![]() | data-mtype="Water">Whirlpool | Water | Special | 35 | 85% | 15 |
![]() | data-mtype="Psychic">Zen Headbutt | Psychic | Physical | 80 | 90% | 15 |
Shadow Red Basculin
Details| Type | Water |
| Abilities | Reckless, Adaptability |
| Hidden Ability | Mold Breaker |
| Catch rate | 25 |
| EV yield | 2 Speed |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_two |
| Egg cycles | 41 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 100 |
How to obtainShadow Pokemon do not spawn in the wild. Ways to get a Shadow Basculin:
Cloning Machine: any owned Basculin (except Mew and Ditto species-wide) can be made Shadow, with success up to 99% when the machine is boosted with netherite blocks.
Random shadow encounters: trial chamber vaults have a 15% chance (30% for ominous vaults) to release a catchable wild Shadow Pokemon of a random species at levels 60 to 80, and village trainers under a Bad Omen have a 30% chance to carry a snaggable Shadow Pokemon.
Shadow Pokemon use only shadow moves until purified at the purification shrine or with a Time Flute. Purifying returns this form to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Zodiac | Custom palette, obtainable in the Zodiac style via Texture Keys or limited events. |
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Shadow Storm | Mystery | Special | 95 | 100% | 100 |
| 1 | Shadow Fury | Mystery | Physical | 40 | 95% | 100 |
| 1 | Shadow Beam | Mystery | Special | 100 | 100% | 100 |
| 1 | Shadow Mist | Mystery | Status | - | 100% | 100 |
Shadow Pokemon use only their Shadow Moves until purified. TMs and TRs cannot be used on them.
Shadow Blue Basculin
Details| Type | Water |
| Abilities | Rock Head, Adaptability |
| Hidden Ability | Mold Breaker |
| Catch rate | 25 |
| EV yield | 2 Speed |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_two |
| Egg cycles | 41 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 100 |
How to obtainShadow Pokemon do not spawn in the wild. Ways to get a Shadow Basculin:
Cloning Machine: any owned Basculin (except Mew and Ditto species-wide) can be made Shadow, with success up to 99% when the machine is boosted with netherite blocks.
Random shadow encounters: trial chamber vaults have a 15% chance (30% for ominous vaults) to release a catchable wild Shadow Pokemon of a random species at levels 60 to 80, and village trainers under a Bad Omen have a 30% chance to carry a snaggable Shadow Pokemon.
Shadow Pokemon use only shadow moves until purified at the purification shrine or with a Time Flute. Purifying returns this form to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Zodiac | Custom palette, obtainable in the Zodiac style via Texture Keys or limited events. |
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Shadow Storm | Mystery | Special | 95 | 100% | 100 |
| 1 | Shadow Fury | Mystery | Physical | 40 | 95% | 100 |
| 1 | Shadow Beam | Mystery | Special | 100 | 100% | 100 |
| 1 | Shadow Mist | Mystery | Status | - | 100% | 100 |
Shadow Pokemon use only their Shadow Moves until purified. TMs and TRs cannot be used on them.
Shadow White Basculin
Details| Type | Water |
| Abilities | Rattled, Adaptability |
| Hidden Ability | Mold Breaker |
| Catch rate | 25 |
| EV yield | 2 Speed |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_two |
| Egg cycles | 41 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 100 |
How to obtainShadow Pokemon do not spawn in the wild. Ways to get a Shadow Basculin:
Cloning Machine: any owned Basculin (except Mew and Ditto species-wide) can be made Shadow, with success up to 99% when the machine is boosted with netherite blocks.
Random shadow encounters: trial chamber vaults have a 15% chance (30% for ominous vaults) to release a catchable wild Shadow Pokemon of a random species at levels 60 to 80, and village trainers under a Bad Omen have a 30% chance to carry a snaggable Shadow Pokemon.
Shadow Pokemon use only shadow moves until purified at the purification shrine or with a Time Flute. Purifying returns this form to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Shadow Storm | Mystery | Special | 95 | 100% | 100 |
| 1 | Shadow Fury | Mystery | Physical | 40 | 95% | 100 |
| 1 | Shadow Beam | Mystery | Special | 100 | 100% | 100 |
| 1 | Shadow Mist | Mystery | Status | - | 100% | 100 |
Shadow Pokemon use only their Shadow Moves until purified. TMs and TRs cannot be used on them.
Corrupt Red Basculin
Details| Type | Water |
| Abilities | Reckless, Adaptability |
| Hidden Ability | Mold Breaker |
| Catch rate | 25 |
| EV yield | 2 Speed |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_two |
| Egg cycles | 41 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 120 |
How to obtainCreated only by upgrading a Shadow Pokemon in the Cloning Machine (up to 60% success). A failed attempt resets the Pokemon back to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Zodiac | Custom palette, obtainable in the Zodiac style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Corrupt Blue Basculin
Details| Type | Water |
| Abilities | Rock Head, Adaptability |
| Hidden Ability | Mold Breaker |
| Catch rate | 25 |
| EV yield | 2 Speed |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_two |
| Egg cycles | 41 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 120 |
How to obtainCreated only by upgrading a Shadow Pokemon in the Cloning Machine (up to 60% success). A failed attempt resets the Pokemon back to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Zodiac | Custom palette, obtainable in the Zodiac style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Corrupt White Basculin
Details| Type | Water |
| Abilities | Rattled, Adaptability |
| Hidden Ability | Mold Breaker |
| Catch rate | 25 |
| EV yield | 2 Speed |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_two |
| Egg cycles | 41 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 120 |
How to obtainCreated only by upgrading a Shadow Pokemon in the Cloning Machine (up to 60% success). A failed attempt resets the Pokemon back to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Void Red Basculin
Details| Type | Water |
| Abilities | Reckless, Adaptability |
| Hidden Ability | Mold Breaker |
| Catch rate | 25 |
| EV yield | 2 Speed |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_two |
| Egg cycles | 41 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 150 |
How to obtainCreated only by upgrading a Corrupt Pokemon in the Cloning Machine (up to 36% success). A failed attempt drops the Pokemon back to Shadow.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Zodiac | Custom palette, obtainable in the Zodiac style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Void Blue Basculin
Details| Type | Water |
| Abilities | Rock Head, Adaptability |
| Hidden Ability | Mold Breaker |
| Catch rate | 25 |
| EV yield | 2 Speed |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_two |
| Egg cycles | 41 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 150 |
How to obtainCreated only by upgrading a Corrupt Pokemon in the Cloning Machine (up to 36% success). A failed attempt drops the Pokemon back to Shadow.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Zodiac | Custom palette, obtainable in the Zodiac style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Void White Basculin
Details| Type | Water |
| Abilities | Rattled, Adaptability |
| Hidden Ability | Mold Breaker |
| Catch rate | 25 |
| EV yield | 2 Speed |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_two |
| Egg cycles | 41 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 150 |
How to obtainCreated only by upgrading a Corrupt Pokemon in the Cloning Machine (up to 36% success). A failed attempt drops the Pokemon back to Shadow.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Abyss Red Basculin
Details| Type | Water |
| Abilities | Reckless, Adaptability |
| Hidden Ability | Mold Breaker |
| Catch rate | 25 |
| EV yield | 2 Speed |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_two |
| Egg cycles | 41 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 200 |
How to obtainCreated only by upgrading a Void Pokemon in the Cloning Machine (up to 18% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Zodiac | Custom palette, obtainable in the Zodiac style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Abyss Blue Basculin
Details| Type | Water |
| Abilities | Rock Head, Adaptability |
| Hidden Ability | Mold Breaker |
| Catch rate | 25 |
| EV yield | 2 Speed |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_two |
| Egg cycles | 41 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 200 |
How to obtainCreated only by upgrading a Void Pokemon in the Cloning Machine (up to 18% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Zodiac | Custom palette, obtainable in the Zodiac style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Abyss White Basculin
Details| Type | Water |
| Abilities | Rattled, Adaptability |
| Hidden Ability | Mold Breaker |
| Catch rate | 25 |
| EV yield | 2 Speed |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_two |
| Egg cycles | 41 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 200 |
How to obtainCreated only by upgrading a Void Pokemon in the Cloning Machine (up to 18% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Eternal Red Basculin
Details| Type | Water |
| Abilities | Reckless, Adaptability |
| Hidden Ability | Mold Breaker |
| Catch rate | 25 |
| EV yield | 2 Speed |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_two |
| Egg cycles | 41 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 400 |
How to obtainCreated only by upgrading an Abyss Pokemon in the Cloning Machine (up to 12% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Zodiac | Custom palette, obtainable in the Zodiac style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Eternal Blue Basculin
Details| Type | Water |
| Abilities | Rock Head, Adaptability |
| Hidden Ability | Mold Breaker |
| Catch rate | 25 |
| EV yield | 2 Speed |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_two |
| Egg cycles | 41 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 400 |
How to obtainCreated only by upgrading an Abyss Pokemon in the Cloning Machine (up to 12% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Zodiac | Custom palette, obtainable in the Zodiac style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Eternal White Basculin
Details| Type | Water |
| Abilities | Rattled, Adaptability |
| Hidden Ability | Mold Breaker |
| Catch rate | 25 |
| EV yield | 2 Speed |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_two |
| Egg cycles | 41 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 400 |
How to obtainCreated only by upgrading an Abyss Pokemon in the Cloning Machine (up to 12% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Infinity Red Basculin
Details| Type | Water |
| Abilities | Reckless, Adaptability |
| Hidden Ability | Mold Breaker |
| Catch rate | 25 |
| EV yield | 2 Speed |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_two |
| Egg cycles | 41 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 1000 |
How to obtainCreated only by upgrading an Eternal Pokemon in the Cloning Machine (up to 3% success). A failed attempt keeps the current tier, with a 1 in 1,000 chance the Pokemon is lost entirely.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Zodiac | Custom palette, obtainable in the Zodiac style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Infinity Blue Basculin
Details| Type | Water |
| Abilities | Rock Head, Adaptability |
| Hidden Ability | Mold Breaker |
| Catch rate | 25 |
| EV yield | 2 Speed |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_two |
| Egg cycles | 41 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 1000 |
How to obtainCreated only by upgrading an Eternal Pokemon in the Cloning Machine (up to 3% success). A failed attempt keeps the current tier, with a 1 in 1,000 chance the Pokemon is lost entirely.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Zodiac | Custom palette, obtainable in the Zodiac style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Infinity White Basculin
Details| Type | Water |
| Abilities | Rattled, Adaptability |
| Hidden Ability | Mold Breaker |
| Catch rate | 25 |
| EV yield | 2 Speed |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_two |
| Egg cycles | 41 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 1000 |
How to obtainCreated only by upgrading an Eternal Pokemon in the Cloning Machine (up to 3% success). A failed attempt keeps the current tier, with a 1 in 1,000 chance the Pokemon is lost entirely.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Water

Electric
Grass
Fire
Ice
Steel



Normal
Dark
Fighting
Rock
Psychic




Ground

Dragon
Poison



Ghost
Mystery