Chinchou #170¶
Chinchou
Details| Type | Water Electric |
| Abilities | Volt Absorb, Illuminate |
| Hidden Ability | Water Absorb |
| Catch rate | 190 |
| EV yield | 1 HP |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_two |
| Egg cycles | 21 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Area | Time | Location | Levels | Rarity |
|---|---|---|---|---|
Deep Cold Ocean, Deep Lukewarm Ocean, Deep Ocean | Any | Ocean floor | 12 to 27 | 130.0 |
Times follow Minecraft ticks; morning is ticks 0 to 6,000, day 0 to 12,000, night 13,000 to 23,000.
Rarity is the spawn weight among all Pokemon that pass conditions in that biome at that moment.
Wild odds: shiny 1 in 8,000 (event and donor boosts apply), ghost palette 1 in 80,000 (boosted at night and in graveyards). Type zone odds: shiny 1 in 15,000, ghost 1 in 80,000, Zone Boss tier 1 in 250.
Fishing| Rods | Area | Levels | Rarity |
|---|---|---|---|
| Super Rod | Deep Cold Ocean, Deep Lukewarm Ocean, Deep Ocean, Deep Warm Ocean, Ultra Jungle (Ultra Space) | 10 to 28 | 100.0 |
| Good Rod | Deep Cold Ocean, Deep Lukewarm Ocean, Deep Ocean, Deep Warm Ocean, Ultra Jungle (Ultra Space) | 10 to 25 | 60.0 |
| Zone | Weight | Levels |
|---|---|---|
Electric Electric Type Zone | 2.62 | From level 3, scales with your Catching level (cap 40) |
Water Water Type Zone | 1.24 | From level 3, scales with your Catching level (cap 40) |
Alola (1 area)
| Area | Encounter chance | Level |
|---|---|---|
| Akala Water | 3% of water encounters | 15 |
Galar (4 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Hulbury Water | 20% of water encounters | 25 |
| North Wild Area Giants Mirror | 20% of water encounters | 36 |
| Wild Area 1 1 | 13.5135% of water encounters | 16 |
| Wild Area 1 2 | 13.5135% of water encounters | 16 |
Hoenn (1 area)
| Area | Encounter chance | Level |
|---|---|---|
| Route 124 To 127 Water 2 | 30% of water encounters | 28 |
Johto (10 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Route 26 | 6.66667% of water encounters | 30 |
| Route 26 2 | 6.66667% of water encounters | 35 |
| Route 26 3 | 6.66667% of water encounters | 30 |
| Route 26 4 | 6.66667% of water encounters | 30 |
| Route 27 Water1 | 6.66667% of water encounters | 25 |
| Route 27 Water2 | 6.66667% of water encounters | 26 |
| Route 27 Water3 | 6.66667% of water encounters | 26 |
| Route 27 Water4 | 6.66667% of water encounters | 23 |
| Route 47 1 | 13.3333% of water encounters | 35 |
| Route 47 2 | 13.3333% of water encounters | 35 |
Kalos (1 area)
| Area | Encounter chance | Level |
|---|---|---|
| Azure Bay 1 | 10% of water encounters | 27 |
Sinnoh (4 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Route 219 Water 1 | 15% of water encounters | 30 |
| Route 220 Water 1 | 15% of water encounters | 30 |
| Route 221 1 | 15% of water encounters | 30 |
| Route 221 Water 1 | 15% of water encounters | 30 |
Outbreaks: eligible for public outbreaks in its spawn biomes, and for personal outbreaks started with Poke Dust in /pokebuilder.
Hunts: can be rolled as a target on the /hunts board.
Skyblock: can be produced by the ranch breeding machines.
Plushies: has a collectible plushie in the Plushie Dex (region boxes, generations 1 to 5).
Trainers: appears on NPC trainer teams.
WonderTrade and the Grand Exchange: player-traded specimens circulate regularly.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
Drops| Drop | Chance | Quantity |
|---|---|---|
Cod | 100% | 1 |
Glowstone Dust | 50% | 1 |
Poke Dust: defeating or catching one grants 1 dust, rolled 50/50 between Water Dust and Electric Dust. Battle combos give up to a 100% chance to double defeat drops. Dungeon Bosses, Pixelmon Bosses, raid Pokemon, and Boss Zone spawns drop no dust.
Wild held items: None
Egg groups: Water_two. Egg cycles: 21. Experience group: Slow.
Breed two compatible Pokemon from the Water_Two egg group (or use a Ditto). Egg moves are listed in the breeding move table below.
By level
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Supersonic | Normal | Status | - | 55% | 20 |
| 1 | Water Gun | Water | Special | 40 | 100% | 25 |
| 4 | Electro Ball | Electric | Special | - | 100% | 10 |
| 8 | Thunder Wave | Electric | Status | - | 90% | 20 |
| 12 | Bubble Beam | Water | Special | 65 | 100% | 20 |
| 16 | Confuse Ray | Ghost | Status | - | 100% | 10 |
| 20 | Spark | Electric | Physical | 65 | 100% | 20 |
| 24 | Charge | Electric | Status | - | - | 20 |
| 28 | Discharge | Electric | Special | 80 | 100% | 15 |
| 32 | Aqua Ring | Water | Status | - | - | 20 |
| 36 | Flail | Normal | Physical | - | 100% | 15 |
| 40 | Take Down | Normal | Physical | 90 | 85% | 20 |
| 44 | Hydro Pump | Water | Special | 110 | 80% | 5 |
By move tutor
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Rising Voltage | Electric | Special | 70 | 100% | 20 |
By breeding
| Move | Type | Category | Power | Accuracy | PP | Parents |
|---|---|---|---|---|---|---|
| Mist | Ice | Status | - | - | 30 | |
| Psybeam | Psychic | Special | 65 | 100% | 20 | |
| Soak | Water | Status | - | - | 20 | |
| Sucker Punch | Dark | Physical | 70 | 100% | 5 | |
| Water Pulse | Water | Special | 60 | 100% | 20 |
By TM (40 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Psychic">Agility | Psychic | Status | - | - | 30 |
![]() | data-mtype="Psychic">Amnesia | Psychic | Status | - | - | 20 |
![]() | data-mtype="Ice">Blizzard | Ice | Special | 110 | 70% | 5 |
![]() | data-mtype="Electric">Charge | Electric | Status | - | - | 20 |
![]() | data-mtype="Electric">Charge Beam | Electric | Special | 50 | 90% | 10 |
![]() | data-mtype="Water">Chilling Water | Water | Special | 50 | 100% | 20 |
![]() | data-mtype="Ghost">Confuse Ray | Ghost | Status | - | 100% | 10 |
![]() | data-mtype="Ghost">Curse | Ghost | Status | - | - | 10 |
![]() | data-mtype="Fairy">Dazzling Gleam | Fairy | Special | 80 | 100% | 10 |
![]() | data-mtype="Normal">Double-Edge | Normal | Physical | 120 | 100% | 15 |
![]() | data-mtype="Electric">Eerie Impulse | Electric | Status | - | 100% | 15 |
![]() | data-mtype="Electric">Electric Terrain | Electric | Status | - | - | 10 |
![]() | data-mtype="Electric">Electro Ball | Electric | Special | - | 100% | 10 |
![]() | data-mtype="Electric">Electroweb | Electric | Special | 55 | 95% | 15 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Facade | Normal | Physical | 70 | 100% | 20 |
![]() | data-mtype="Water">Flip Turn | Water | Physical | 60 | 100% | 20 |
![]() | data-mtype="Water">Hydro Pump | Water | Special | 110 | 80% | 5 |
![]() | data-mtype="Ice">Ice Beam | Ice | Special | 90 | 100% | 10 |
![]() | data-mtype="Ice">Icy Wind | Ice | Special | 55 | 95% | 15 |
![]() | data-mtype="Water">Liquidation | Water | Physical | 85 | 100% | 10 |
![]() | data-mtype="Water">Muddy Water | Water | Special | 90 | 85% | 10 |
![]() | data-mtype="Normal">Protect | Normal | Status | - | - | 10 |
![]() | data-mtype="Psychic">Psybeam | Psychic | Special | 65 | 100% | 20 |
![]() | data-mtype="Water">Rain Dance | Water | Status | - | - | 5 |
![]() | data-mtype="Psychic">Rest | Psychic | Status | - | - | 5 |
![]() | data-mtype="Water">Scald | Water | Special | 80 | 100% | 15 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Water">Surf | Water | Special | 90 | 100% | 15 |
![]() | data-mtype="Normal">Take Down | Normal | Physical | 90 | 85% | 20 |
![]() | data-mtype="Normal">Tera Blast | Normal | Special | 80 | 100% | 10 |
![]() | data-mtype="Electric">Thunder | Electric | Special | 110 | 70% | 10 |
![]() | data-mtype="Electric">Thunder Wave | Electric | Status | - | 90% | 20 |
![]() | data-mtype="Electric">Thunderbolt | Electric | Special | 90 | 100% | 15 |
![]() | data-mtype="Electric">Volt Switch | Electric | Special | 70 | 100% | 20 |
![]() | data-mtype="Water">Water Pulse | Water | Special | 60 | 100% | 20 |
![]() | data-mtype="Water">Waterfall | Water | Physical | 80 | 100% | 15 |
![]() | data-mtype="Water">Whirlpool | Water | Special | 35 | 85% | 15 |
![]() | data-mtype="Electric">Wild Charge | Electric | Physical | 90 | 100% | 15 |
By TR (16 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Psychic">Agility | Psychic | Status | - | - | 30 |
![]() | data-mtype="Psychic">Amnesia | Psychic | Status | - | - | 20 |
![]() | data-mtype="Ice">Blizzard | Ice | Special | 110 | 70% | 5 |
![]() | data-mtype="Fairy">Dazzling Gleam | Fairy | Special | 80 | 100% | 10 |
![]() | data-mtype="Electric">Electro Ball | Electric | Special | - | 100% | 10 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Water">Hydro Pump | Water | Special | 110 | 80% | 5 |
![]() | data-mtype="Ice">Ice Beam | Ice | Special | 90 | 100% | 10 |
![]() | data-mtype="Water">Scald | Water | Special | 80 | 100% | 15 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Water">Surf | Water | Special | 90 | 100% | 15 |
![]() | data-mtype="Electric">Thunder | Electric | Special | 110 | 70% | 10 |
![]() | data-mtype="Electric">Thunderbolt | Electric | Special | 90 | 100% | 15 |
![]() | data-mtype="Water">Waterfall | Water | Physical | 80 | 100% | 15 |
![]() | data-mtype="Electric">Wild Charge | Electric | Physical | 90 | 100% | 15 |
By transfer (26 moves)
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Bubble | Water | Special | 40 | 100% | 30 |
| Captivate | Normal | Status | - | 100% | 20 |
| Charge Beam | Electric | Special | 50 | 90% | 10 |
| Confide | Normal | Status | - | - | 20 |
| Curse | Ghost | Status | - | - | 10 |
| Double Team | Normal | Status | - | - | 15 |
| Double-Edge | Normal | Physical | 120 | 100% | 15 |
| Flash | Normal | Status | - | 100% | 20 |
| Frustration | Normal | Physical | - | 100% | 20 |
| Heal Bell | Normal | Status | - | - | 5 |
| Hidden Power | Normal | Special | 60 | 100% | 15 |
| Ion Deluge | Electric | Status | - | - | 25 |
| Mimic | Normal | Status | - | - | 10 |
| Mist | Ice | Status | - | - | 30 |
| Natural Gift | Normal | Physical | - | 100% | 15 |
| Psybeam | Psychic | Special | 65 | 100% | 20 |
| Return | Normal | Physical | - | 100% | 20 |
| Secret Power | Normal | Physical | 70 | 100% | 20 |
| Shock Wave | Electric | Special | 60 | - | 20 |
| Signal Beam | Bug | Special | 75 | 100% | 15 |
| Soak | Water | Status | - | - | 20 |
| Sucker Punch | Dark | Physical | 70 | 100% | 5 |
| Swagger | Normal | Status | - | 85% | 15 |
| Toxic | Poison | Status | - | 90% | 10 |
| Water Pulse | Water | Special | 60 | 100% | 20 |
| Zap Cannon | Electric | Special | 120 | 50% | 5 |
Shadow Chinchou
Details| Type | Water Electric |
| Abilities | Volt Absorb, Illuminate |
| Hidden Ability | Water Absorb |
| Catch rate | 190 |
| EV yield | 1 HP |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_two |
| Egg cycles | 21 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 100 |
How to obtainShadow Pokemon do not spawn in the wild. Ways to get a Shadow Chinchou:
Cloning Machine: any owned Chinchou (except Mew and Ditto species-wide) can be made Shadow, with success up to 99% when the machine is boosted with netherite blocks.
Random shadow encounters: trial chamber vaults have a 15% chance (30% for ominous vaults) to release a catchable wild Shadow Pokemon of a random species at levels 60 to 80, and village trainers under a Bad Omen have a 30% chance to carry a snaggable Shadow Pokemon.
Shadow Pokemon use only shadow moves until purified at the purification shrine or with a Time Flute. Purifying returns this form to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Shadow Bolt | Mystery | Special | 75 | 100% | 100 |
| 1 | Shadow Mist | Mystery | Status | - | 100% | 100 |
| 1 | Shadow Beam | Mystery | Special | 100 | 100% | 100 |
| 1 | Shadow Laser | Mystery | Special | 50 | 85% | 100 |
Shadow Pokemon use only their Shadow Moves until purified. TMs and TRs cannot be used on them.
Corrupt Chinchou
Details| Type | Water Electric |
| Abilities | Volt Absorb, Illuminate |
| Hidden Ability | Water Absorb |
| Catch rate | 190 |
| EV yield | 1 HP |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_two |
| Egg cycles | 21 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 120 |
How to obtainCreated only by upgrading a Shadow Pokemon in the Cloning Machine (up to 60% success). A failed attempt resets the Pokemon back to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Void Chinchou
Details| Type | Water Electric |
| Abilities | Volt Absorb, Illuminate |
| Hidden Ability | Water Absorb |
| Catch rate | 190 |
| EV yield | 1 HP |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_two |
| Egg cycles | 21 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 150 |
How to obtainCreated only by upgrading a Corrupt Pokemon in the Cloning Machine (up to 36% success). A failed attempt drops the Pokemon back to Shadow.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Abyss Chinchou
Details| Type | Water Electric |
| Abilities | Volt Absorb, Illuminate |
| Hidden Ability | Water Absorb |
| Catch rate | 190 |
| EV yield | 1 HP |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_two |
| Egg cycles | 21 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 200 |
How to obtainCreated only by upgrading a Void Pokemon in the Cloning Machine (up to 18% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Eternal Chinchou
Details| Type | Water Electric |
| Abilities | Volt Absorb, Illuminate |
| Hidden Ability | Water Absorb |
| Catch rate | 190 |
| EV yield | 1 HP |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_two |
| Egg cycles | 21 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 400 |
How to obtainCreated only by upgrading an Abyss Pokemon in the Cloning Machine (up to 12% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Infinity Chinchou
Details| Type | Water Electric |
| Abilities | Volt Absorb, Illuminate |
| Hidden Ability | Water Absorb |
| Catch rate | 190 |
| EV yield | 1 HP |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_two |
| Egg cycles | 21 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 1000 |
How to obtainCreated only by upgrading an Eternal Pokemon in the Cloning Machine (up to 3% success). A failed attempt keeps the current tier, with a 1 in 1,000 chance the Pokemon is lost entirely.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Water
Electric

Grass
Ground
Fire
Ice
Flying
Steel





Normal
Ghost
Psychic
Dark





Fairy
Bug
Poison
Mystery