Wailmer #320¶
Wailmer
Details| Type | Water |
| Abilities | Water Veil, Oblivious |
| Hidden Ability | Pressure |
| Catch rate | 125 |
| EV yield | 1 HP |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Field, Water_two |
| Egg cycles | 41 |
| Experience group | Fluctuating |
| Behavior | Timid 50%, Passive 50%, Aggressive 0% |
| Area | Time | Location | Levels | Rarity |
|---|---|---|---|---|
Ocean biomes | Dawn, Day, Dusk | Water surface | 15 to 39 | 130.0 |
Times follow Minecraft ticks; morning is ticks 0 to 6,000, day 0 to 12,000, night 13,000 to 23,000.
Rarity is the spawn weight among all Pokemon that pass conditions in that biome at that moment.
Wild odds: shiny 1 in 8,000 (event and donor boosts apply), ghost palette 1 in 80,000 (boosted at night and in graveyards). Type zone odds: shiny 1 in 15,000, ghost 1 in 80,000, Zone Boss tier 1 in 250.
Fishing| Rods | Area | Levels | Rarity |
|---|---|---|---|
| Super Rod | Ocean biomes, Beaches and stony shores | 25 to 39 | 100.0 |
| Good Rod | Ocean biomes | 25 to 39 | 60.0 |
| Zone | Weight | Levels |
|---|---|---|
Water Water Type Zone | 1.24 | From level 3, scales with your Catching level (cap 40) |
Alola (1 area)
| Area | Encounter chance | Level |
|---|---|---|
| Poni Water | 8% of water encounters | 16 |
Galar (3 areas)
| Area | Encounter chance | Level |
|---|---|---|
| North Wild Area Motostoke Riverbank | 30% of water encounters | 38 |
| Route 9 Water 1 | 6.99301% of water encounters | 43 |
| Route 9 Water 2 | 6.99301% of water encounters | 43 |
Hoenn (20 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Route 103 Water 1 | 10% of water encounters | 13 |
| Route 105 1 | 10% of water encounters | 7 |
| Route 106 Water 1 | 10% of water encounters | 10 |
| Route 107 Water 1 | 10% of water encounters | 18 |
| Route 108 Water 1 | 10% of water encounters | 20 |
| Route 109 Water 1 | 10% of water encounters | 22 |
| Route 110 Water 1 | 10% of water encounters | 22 |
| Route 115 Water 1 | 15% of water encounters | 24 |
| Route 121 Water 1 | 10% of water encounters | 30 |
| Route 123 Water 1 | 10% of water encounters | 30 |
| Route 124 To 127 Water 1 | 20% of water encounters | 30 |
| Route 128 Water 1 | 10% of water encounters | 29 |
| Route 129 Water 1 | 20% of water encounters | 29 |
| Route 130 Water 1 | 10% of water encounters | 30 |
| Route 131 Water 1 | 10% of water encounters | 30 |
| Route 132 Water 1 | 15% of water encounters | 30 |
| Route 133 Water 1 | 15% of water encounters | 30 |
| Route 134 Water 1 | 15% of water encounters | 30 |
| Shoal Cave 1 | 10% of water encounters | 28 |
| Shoal Cave 2 | 10% of water encounters | 28 |
Kalos (1 area)
| Area | Encounter chance | Level |
|---|---|---|
| Route 8 Kalos Water 1 | 10% of water encounters | 25 |
Sinnoh (2 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Route 223 Water 1 | 10% of water encounters | 39 |
| Route 230 Water 1 | 20% of water encounters | 51 |
Outbreaks: eligible for public outbreaks in its spawn biomes, and for personal outbreaks started with Poke Dust in /pokebuilder.
Hunts: can be rolled as a target on the /hunts board.
Skyblock: can be produced by the ranch breeding machines.
Plushies: has a collectible plushie in the Plushie Dex (region boxes, generations 1 to 5).
Trainers: appears on NPC trainer teams.
WonderTrade and the Grand Exchange: player-traded specimens circulate regularly.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
Drops| Drop | Chance | Quantity |
|---|---|---|
Leather | 100% | 1 to 3 |
Fresh Water | 50% | 1 |
Tube Coral | 10% | 1 |
Poke Dust: defeating or catching one grants 1 Water Dust. Battle combos give up to a 100% chance to double defeat drops. Dungeon Bosses, Pixelmon Bosses, raid Pokemon, and Boss Zone spawns drop no dust.
Wild held items: None
Egg groups: Field, Water_two. Egg cycles: 41. Experience group: Fluctuating.
Breed two compatible Pokemon from the Field or Water_Two egg groups (or use a Ditto). Egg moves are listed in the breeding move table below.
By level
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Splash | Normal | Status | - | - | 40 |
| 3 | Growl | Normal | Status | - | 100% | 40 |
| 6 | Astonish | Ghost | Physical | 30 | 100% | 15 |
| 12 | Water Gun | Water | Special | 40 | 100% | 25 |
| 15 | Mist | Ice | Status | - | - | 30 |
| 18 | Water Pulse | Water | Special | 60 | 100% | 20 |
| 21 | Heavy Slam | Steel | Physical | - | 100% | 10 |
| 24 | Brine | Water | Special | 65 | 100% | 10 |
| 27 | Whirlpool | Water | Special | 35 | 85% | 15 |
| 30 | Dive | Water | Physical | 80 | 100% | 10 |
| 33 | Bounce | Flying | Physical | 85 | 85% | 5 |
| 36 | Body Slam | Normal | Physical | 85 | 100% | 15 |
| 39 | Rest | Psychic | Status | - | - | 5 |
| 42 | Amnesia | Psychic | Status | - | - | 20 |
| 45 | Hydro Pump | Water | Special | 110 | 80% | 5 |
| 48 | Water Spout | Water | Special | 150 | 100% | 5 |
By move tutor
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Steel Roller | Steel | Physical | 130 | 100% | 5 |
By breeding
| Move | Type | Category | Power | Accuracy | PP | Parents |
|---|---|---|---|---|---|---|
| Aqua Ring | Water | Status | - | - | 20 | |
| Curse | Ghost | Status | - | - | 10 | |
| Defense Curl | Normal | Status | - | - | 40 | |
| Double-Edge | Normal | Physical | 120 | 100% | 15 | |
| Fissure | Ground | Physical | - | - | 5 | |
| Rollout | Rock | Physical | 30 | 90% | 20 | |
| Soak | Water | Status | - | - | 20 | |
| Thrash | Normal | Physical | 120 | 100% | 10 | |
| Tickle | Normal | Status | - | 100% | 20 |
By TR (16 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Psychic">Amnesia | Psychic | Status | - | - | 20 |
![]() | data-mtype="Ice">Blizzard | Ice | Special | 110 | 70% | 5 |
![]() | data-mtype="Fighting">Body Press | Fighting | Physical | 80 | 100% | 10 |
![]() | data-mtype="Normal">Body Slam | Normal | Physical | 85 | 100% | 15 |
![]() | data-mtype="Ground">Earthquake | Ground | Physical | 100 | 100% | 10 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Steel">Heavy Slam | Steel | Physical | - | 100% | 10 |
![]() | data-mtype="Water">Hydro Pump | Water | Special | 110 | 80% | 5 |
![]() | data-mtype="Normal">Hyper Voice | Normal | Special | 90 | 100% | 10 |
![]() | data-mtype="Ice">Ice Beam | Ice | Special | 90 | 100% | 10 |
![]() | data-mtype="Water">Scald | Water | Special | 80 | 100% | 15 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Water">Surf | Water | Special | 90 | 100% | 15 |
![]() | data-mtype="Water">Waterfall | Water | Physical | 80 | 100% | 15 |
![]() | data-mtype="Psychic">Zen Headbutt | Psychic | Physical | 80 | 90% | 15 |
By transfer (17 moves)
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Captivate | Normal | Status | - | 100% | 20 |
| Clear Smog | Poison | Special | 50 | - | 15 |
| Confide | Normal | Status | - | - | 20 |
| Double Team | Normal | Status | - | - | 15 |
| Echoed Voice | Normal | Special | 40 | 100% | 15 |
| Frustration | Normal | Physical | - | 100% | 20 |
| Headbutt | Normal | Physical | 70 | 100% | 15 |
| Hidden Power | Normal | Special | 60 | 100% | 15 |
| Mimic | Normal | Status | - | - | 10 |
| Natural Gift | Normal | Physical | - | 100% | 15 |
| Return | Normal | Physical | - | 100% | 20 |
| Roar | Normal | Status | - | - | 20 |
| Rock Smash | Fighting | Physical | 40 | 100% | 15 |
| Secret Power | Normal | Physical | 70 | 100% | 20 |
| Strength | Normal | Physical | 80 | 100% | 15 |
| Swagger | Normal | Status | - | 85% | 15 |
| Toxic | Poison | Status | - | 90% | 10 |
Shadow Wailmer
Details| Type | Water |
| Abilities | Water Veil, Oblivious |
| Hidden Ability | Pressure |
| Catch rate | 125 |
| EV yield | 1 HP |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Field, Water_two |
| Egg cycles | 41 |
| Experience group | Fluctuating |
| Behavior | Timid 50%, Passive 50%, Aggressive 0% |
| Level cap | 100 |
How to obtainShadow Pokemon do not spawn in the wild. Ways to get a Shadow Wailmer:
Cloning Machine: any owned Wailmer (except Mew and Ditto species-wide) can be made Shadow, with success up to 99% when the machine is boosted with netherite blocks.
Random shadow encounters: trial chamber vaults have a 15% chance (30% for ominous vaults) to release a catchable wild Shadow Pokemon of a random species at levels 60 to 80, and village trainers under a Bad Omen have a 30% chance to carry a snaggable Shadow Pokemon.
Shadow Pokemon use only shadow moves until purified at the purification shrine or with a Time Flute. Purifying returns this form to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Shadow Storm | Mystery | Special | 95 | 100% | 100 |
| 1 | Shadow Beam | Mystery | Special | 100 | 100% | 100 |
| 1 | Shadow Fury | Mystery | Physical | 40 | 95% | 100 |
| 1 | Shadow Mist | Mystery | Status | - | 100% | 100 |
Shadow Pokemon use only their Shadow Moves until purified. TMs and TRs cannot be used on them.
Corrupt Wailmer
Details| Type | Water |
| Abilities | Water Veil, Oblivious |
| Hidden Ability | Pressure |
| Catch rate | 125 |
| EV yield | 1 HP |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Field, Water_two |
| Egg cycles | 41 |
| Experience group | Fluctuating |
| Behavior | Timid 50%, Passive 50%, Aggressive 0% |
| Level cap | 120 |
How to obtainCreated only by upgrading a Shadow Pokemon in the Cloning Machine (up to 60% success). A failed attempt resets the Pokemon back to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Void Wailmer
Details| Type | Water |
| Abilities | Water Veil, Oblivious |
| Hidden Ability | Pressure |
| Catch rate | 125 |
| EV yield | 1 HP |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Field, Water_two |
| Egg cycles | 41 |
| Experience group | Fluctuating |
| Behavior | Timid 50%, Passive 50%, Aggressive 0% |
| Level cap | 150 |
How to obtainCreated only by upgrading a Corrupt Pokemon in the Cloning Machine (up to 36% success). A failed attempt drops the Pokemon back to Shadow.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Abyss Wailmer
Details| Type | Water |
| Abilities | Water Veil, Oblivious |
| Hidden Ability | Pressure |
| Catch rate | 125 |
| EV yield | 1 HP |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Field, Water_two |
| Egg cycles | 41 |
| Experience group | Fluctuating |
| Behavior | Timid 50%, Passive 50%, Aggressive 0% |
| Level cap | 200 |
How to obtainCreated only by upgrading a Void Pokemon in the Cloning Machine (up to 18% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Eternal Wailmer
Details| Type | Water |
| Abilities | Water Veil, Oblivious |
| Hidden Ability | Pressure |
| Catch rate | 125 |
| EV yield | 1 HP |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Field, Water_two |
| Egg cycles | 41 |
| Experience group | Fluctuating |
| Behavior | Timid 50%, Passive 50%, Aggressive 0% |
| Level cap | 400 |
How to obtainCreated only by upgrading an Abyss Pokemon in the Cloning Machine (up to 12% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Infinity Wailmer
Details| Type | Water |
| Abilities | Water Veil, Oblivious |
| Hidden Ability | Pressure |
| Catch rate | 125 |
| EV yield | 1 HP |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Field, Water_two |
| Egg cycles | 41 |
| Experience group | Fluctuating |
| Behavior | Timid 50%, Passive 50%, Aggressive 0% |
| Level cap | 1000 |
How to obtainCreated only by upgrading an Eternal Pokemon in the Cloning Machine (up to 3% success). A failed attempt keeps the current tier, with a 1 in 1,000 chance the Pokemon is lost entirely.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Water

Electric
Grass
Fire
Ice
Steel







Normal
Ghost
Flying
Psychic
Ground
Rock


Fighting



Poison
Mystery