Goldeen #118¶
Goldeen
Details| Type | Water |
| Abilities | Swift Swim, Water Veil |
| Hidden Ability | Lightning Rod |
| Catch rate | 225 |
| EV yield | 1 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_two |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Area | Time | Location | Levels | Rarity |
|---|---|---|---|---|
Rivers, Forest and taiga biomes, Swamp and mangrove swamp | Any | Water surface | 10 to 33 | 250.0 |
Times follow Minecraft ticks; morning is ticks 0 to 6,000, day 0 to 12,000, night 13,000 to 23,000.
Rarity is the spawn weight among all Pokemon that pass conditions in that biome at that moment.
Wild odds: shiny 1 in 8,000 (event and donor boosts apply), ghost palette 1 in 80,000 (boosted at night and in graveyards). Type zone odds: shiny 1 in 15,000, ghost 1 in 80,000, Zone Boss tier 1 in 250.
Fishing| Rods | Area | Levels | Rarity |
|---|---|---|---|
| Good Rod | Swamp and mangrove swamp, Rivers, Forest and taiga biomes | 20 to 30 | 150.0 |
| Old Rod | Swamp and mangrove swamp, Rivers, Forest and taiga biomes | 10 to 25 | 100.0 |
| Zone | Weight | Levels |
|---|---|---|
Water Water Type Zone | 1.24 | From level 3, scales with your Catching level (cap 40) |
Alola (7 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Akala Brooklet Water | 14% of water encounters | 16 |
| Ulaula Water East Beach | 10% of water encounters | 25 |
| Ulaula Water Mainland | 10% of water encounters | 25 |
| Ulaula Water Mali City | 10% of water encounters | 25 |
| Ulaula Water Mali Meadow | 22.2222% of water encounters | 25 |
| Ulaula Water South | 10% of water encounters | 25 |
| Ulaula Water South West | 10% of water encounters | 25 |
Galar (7 areas)
| Area | Encounter chance | Level |
|---|---|---|
| North Wild Area Bridge Field 1 | 28.5714% of water encounters | 35 |
| North Wild Area Bridge Field 2 | 28.5714% of water encounters | 35 |
| North Wild Area Giants Cap | 40% of water encounters | 40 |
| Route 4 Water 1 | 20% of water encounters | 15 |
| Route 5 Water 2 | 20% of water encounters | 20 |
| Wild Area 1 1 | 13.5135% of water encounters | 18 |
| Wild Area 1 2 | 13.5135% of water encounters | 18 |
Hoenn (13 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Meteor Falls 1 | 5% of water encounters | 15 |
| Meteor Falls 2 | 25% of water encounters | 15 |
| Meteor Falls 3 | 30% of water encounters | 15 |
| Petalburg Water 1 | 30% of water encounters | 6 |
| Petalburg Water 2 | 30% of water encounters | 7 |
| Petalburg Water 3 | 30% of water encounters | 8 |
| Route 102 Water 1 | 20% of water encounters | 5 |
| Route 111 Water 1 | 20% of water encounters | 20 |
| Route 114 Water 1 | 10% of water encounters | 21 |
| Route 117 Water 1 | 15% of water encounters | 20 |
| Route 117 Water 2 | 15% of water encounters | 22 |
| Victory Road 1 | 20% of water encounters | 40 |
| Victory Road 2 | 20% of water encounters | 40 |
Johto (17 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Dark Cave Blackthorn Side | 25% of water encounters | 35 |
| Dark Cave Blackthorn Side 2 | 25% of water encounters | 35 |
| Dark Cave Blackthorn Side 3 | 25% of water encounters | 35 |
| Dark Cave Violet Side 1 | 25% of water encounters | 5 |
| Dark Cave Violet Side 2 | 25% of water encounters | 5 |
| Mount Silver 1 | 20% of water encounters | 40 |
| Mt Mortar Basement | 15% of water encounters | 28 |
| Mt Mortar Basement 2 | 15% of water encounters | 28 |
| Mt Mortar Entrance And Upper Cave | 15% of water encounters | 28 |
| Route 42 Water 1 | 15% of water encounters | 20 |
| Slowpoke Well F1 | 15% of water encounters | 10 |
| Slowpoke Well F2 | 15% of water encounters | 10 |
| Union Cave F1 | 15% of water encounters | 25 |
| Union Cave F2 | 15% of water encounters | 25 |
| Union Cave F3 | 15% of water encounters | 20 |
| Union Cave F3 1 | 15% of water encounters | 25 |
| Union Cave F3 2 | 15% of water encounters | 20 |
Kalos (2 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Route 22 Kalos Water 1 | 20% of water encounters | 10 |
| Route 3 Kalos Water 1 | 19.0476% of water encounters | 5 |
Kanto (5 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Route 22 | 12.1212% of water encounters | 8 |
| Route 25 Bills House | 10% of water encounters | 8 |
| Route 6 | 9.09091% of water encounters | 12 |
| Safari Zone 1 | 51.7241% of water encounters | 20 |
| Viridian City | 12.1212% of water encounters | 7 |
Sinnoh (10 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Route 203 Water 1 | 20% of water encounters | 11 |
| Route 204 Water 1 | 20% of water encounters | 11 |
| Route 204 Water 2 | 20% of water encounters | 11 |
| Route 204 Water 3 | 20% of water encounters | 11 |
| Route 208 Water 1 | 10% of water encounters | 16 |
| Route 209 Water 1 | 30% of water encounters | 13 |
| Route 210 Water 1 | 10% of water encounters | 25 |
| Route 214 Water 1 | 25% of water encounters | 22 |
| Sendoff Spring Water 1 | 8% of water encounters | 37 |
| Valor Lakefront Water | 25% of water encounters | 22 |
Unova (7 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Route 11 Unova Water 1 | 25% of water encounters | 37 |
| Route 11 Unova Water 2 | 25% of water encounters | 38 |
| Route 14 Unova Water 1 | 20% of water encounters | 32 |
| Route 22 Unova Water 1 | 25% of water encounters | 40 |
| Route 3 Unova Water 1 | 20% of water encounters | 60 |
| Route 3 Unova Water 2 | 20% of water encounters | 60 |
| Striaton Water 1 | 10% of water encounters | 60 |
Outbreaks: eligible for public outbreaks in its spawn biomes, and for personal outbreaks started with Poke Dust in /pokebuilder.
Hunts: can be rolled as a target on the /hunts board.
PokePacks: part of the Pikachu Pack pool.
Plushies: has a collectible plushie in the Plushie Dex (region boxes, generations 1 to 5).
Trainers: appears on NPC trainer teams.
WonderTrade and the Grand Exchange: player-traded specimens circulate regularly.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
Drops| Drop | Chance | Quantity |
|---|---|---|
Cod | 100% | 1 to 2 |
Shoal Salt | 50% | 1 |
Water Gem | 10% | 1 |
Poke Dust: defeating or catching one grants 1 Water Dust. Battle combos give up to a 100% chance to double defeat drops. Dungeon Bosses, Pixelmon Bosses, raid Pokemon, and Boss Zone spawns drop no dust.
Wild held items: None
Egg groups: Water_two. Egg cycles: 21. Experience group: Medium Fast.
Breed two compatible Pokemon from the Water_Two egg group (or use a Ditto). Egg moves are listed in the breeding move table below.
By level
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Peck | Flying | Physical | 35 | 100% | 35 |
| 1 | Tail Whip | Normal | Status | - | 100% | 30 |
| 5 | Supersonic | Normal | Status | - | 55% | 20 |
| 10 | Water Pulse | Water | Special | 60 | 100% | 20 |
| 15 | Horn Attack | Normal | Physical | 65 | 100% | 25 |
| 20 | Agility | Psychic | Status | - | - | 30 |
| 25 | Aqua Ring | Water | Status | - | - | 20 |
| 30 | Flail | Normal | Physical | - | 100% | 15 |
| 35 | Waterfall | Water | Physical | 80 | 100% | 15 |
| 40 | Soak | Water | Status | - | - | 20 |
| 45 | Megahorn | Bug | Physical | 120 | 85% | 10 |
| 50 | Horn Drill | Normal | Physical | - | - | 5 |
By move tutor
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Flip Turn | Water | Physical | 60 | 100% | 20 |
| Scale Shot | Dragon | Physical | 25 | 90% | 20 |
By breeding
| Move | Type | Category | Power | Accuracy | PP | Parents |
|---|---|---|---|---|---|---|
| Acupressure | Normal | Status | - | - | 30 | |
| Aqua Tail | Water | Physical | 90 | 90% | 10 | |
| Haze | Ice | Status | - | - | 30 | |
| Mud-Slap | Ground | Special | 20 | 100% | 10 | |
| Psybeam | Psychic | Special | 65 | 100% | 20 |
By TR (17 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Psychic">Agility | Psychic | Status | - | - | 30 |
![]() | data-mtype="Ice">Blizzard | Ice | Special | 110 | 70% | 5 |
![]() | data-mtype="Normal">Body Slam | Normal | Physical | 85 | 100% | 15 |
![]() | data-mtype="Ground">Drill Run | Ground | Physical | 80 | 95% | 10 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Water">Hydro Pump | Water | Special | 110 | 80% | 5 |
![]() | data-mtype="Ice">Ice Beam | Ice | Special | 90 | 100% | 10 |
![]() | data-mtype="Bug">Megahorn | Bug | Physical | 120 | 85% | 10 |
![]() | data-mtype="Water">Muddy Water | Water | Special | 90 | 85% | 10 |
![]() | data-mtype="Poison">Poison Jab | Poison | Physical | 80 | 100% | 20 |
![]() | data-mtype="Water">Scald | Water | Special | 80 | 100% | 15 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Water">Surf | Water | Special | 90 | 100% | 15 |
![]() | data-mtype="Normal">Swords Dance | Normal | Status | - | - | 20 |
![]() | data-mtype="Dark">Throat Chop | Dark | Physical | 80 | 100% | 15 |
![]() | data-mtype="Water">Waterfall | Water | Physical | 80 | 100% | 15 |
By transfer (27 moves)
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Bide | Normal | Physical | - | - | 10 |
| Bubble Beam | Water | Special | 65 | 100% | 20 |
| Captivate | Normal | Status | - | 100% | 20 |
| Confide | Normal | Status | - | - | 20 |
| Curse | Ghost | Status | - | - | 10 |
| Double Team | Normal | Status | - | - | 15 |
| Double-Edge | Normal | Physical | 120 | 100% | 15 |
| Frustration | Normal | Physical | - | 100% | 20 |
| Fury Attack | Normal | Physical | 15 | 85% | 20 |
| Fury Cutter | Bug | Physical | 40 | 95% | 20 |
| Headbutt | Normal | Physical | 70 | 100% | 15 |
| Hidden Power | Normal | Special | 60 | 100% | 15 |
| Knock Off | Dark | Physical | 65 | 100% | 20 |
| Mimic | Normal | Status | - | - | 10 |
| Mud Sport | Ground | Status | - | - | 15 |
| Natural Gift | Normal | Physical | - | 100% | 15 |
| Quick Attack | Normal | Physical | 40 | 100% | 30 |
| Rage | Normal | Physical | 20 | 100% | 20 |
| Return | Normal | Physical | - | 100% | 20 |
| Secret Power | Normal | Physical | 70 | 100% | 20 |
| Signal Beam | Bug | Special | 75 | 100% | 15 |
| Skull Bash | Normal | Physical | 130 | 100% | 10 |
| Swagger | Normal | Status | - | 85% | 15 |
| Take Down | Normal | Physical | 90 | 85% | 20 |
| Toxic | Poison | Status | - | 90% | 10 |
| Water Gun | Water | Special | 40 | 100% | 25 |
| Water Sport | Water | Status | - | - | 15 |
Shadow Goldeen
Details| Type | Water |
| Abilities | Swift Swim, Water Veil |
| Hidden Ability | Lightning Rod |
| Catch rate | 225 |
| EV yield | 1 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_two |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 100 |
How to obtainShadow Pokemon do not spawn in the wild. Ways to get a Shadow Goldeen:
Cloning Machine: any owned Goldeen (except Mew and Ditto species-wide) can be made Shadow, with success up to 99% when the machine is boosted with netherite blocks.
Random shadow encounters: trial chamber vaults have a 15% chance (30% for ominous vaults) to release a catchable wild Shadow Pokemon of a random species at levels 60 to 80, and village trainers under a Bad Omen have a 30% chance to carry a snaggable Shadow Pokemon.
Shadow Pokemon use only shadow moves until purified at the purification shrine or with a Time Flute. Purifying returns this form to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Shadow Squeeze | Mystery | Physical | 30 | 100% | 100 |
| 1 | Shadow Fury | Mystery | Physical | 40 | 95% | 100 |
| 1 | Shadow Rush | Mystery | Physical | 55 | 100% | 100 |
| 1 | Shadow Mist | Mystery | Status | - | 100% | 100 |
Shadow Pokemon use only their Shadow Moves until purified. TMs and TRs cannot be used on them.
Corrupt Goldeen
Details| Type | Water |
| Abilities | Swift Swim, Water Veil |
| Hidden Ability | Lightning Rod |
| Catch rate | 225 |
| EV yield | 1 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_two |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 120 |
How to obtainCreated only by upgrading a Shadow Pokemon in the Cloning Machine (up to 60% success). A failed attempt resets the Pokemon back to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Void Goldeen
Details| Type | Water |
| Abilities | Swift Swim, Water Veil |
| Hidden Ability | Lightning Rod |
| Catch rate | 225 |
| EV yield | 1 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_two |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 150 |
How to obtainCreated only by upgrading a Corrupt Pokemon in the Cloning Machine (up to 36% success). A failed attempt drops the Pokemon back to Shadow.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Abyss Goldeen
Details| Type | Water |
| Abilities | Swift Swim, Water Veil |
| Hidden Ability | Lightning Rod |
| Catch rate | 225 |
| EV yield | 1 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_two |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 200 |
How to obtainCreated only by upgrading a Void Pokemon in the Cloning Machine (up to 18% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Eternal Goldeen
Details| Type | Water |
| Abilities | Swift Swim, Water Veil |
| Hidden Ability | Lightning Rod |
| Catch rate | 225 |
| EV yield | 1 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_two |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 400 |
How to obtainCreated only by upgrading an Abyss Pokemon in the Cloning Machine (up to 12% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Infinity Goldeen
Details| Type | Water |
| Abilities | Swift Swim, Water Veil |
| Hidden Ability | Lightning Rod |
| Catch rate | 225 |
| EV yield | 1 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_two |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 1000 |
How to obtainCreated only by upgrading an Eternal Pokemon in the Cloning Machine (up to 3% success). A failed attempt keeps the current tier, with a 1 in 1,000 chance the Pokemon is lost entirely.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
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