Veluza #976¶
Veluza
Details| Type | Water Psychic |
| Abilities | Mold Breaker |
| Hidden Ability | Sharpness |
| Catch rate | 100 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_two |
| Egg cycles | 20 |
| Experience group | Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Area | Time | Location | Levels | Rarity |
|---|---|---|---|---|
Deep Lukewarm Ocean, Deep Ocean, Lukewarm Ocean, Ocean, Warm Ocean | Any | Water surface | 25 to 50 | 70.0 |
Times follow Minecraft ticks; morning is ticks 0 to 6,000, day 0 to 12,000, night 13,000 to 23,000.
Rarity is the spawn weight among all Pokemon that pass conditions in that biome at that moment.
Wild odds: shiny 1 in 8,000 (event and donor boosts apply), ghost palette 1 in 80,000 (boosted at night and in graveyards). Type zone odds: shiny 1 in 15,000, ghost 1 in 80,000, Zone Boss tier 1 in 250.
Fishing| Rods | Area | Levels | Rarity |
|---|---|---|---|
| Good Rod | Deep Lukewarm Ocean, Deep Ocean, Deep Warm Ocean, Lukewarm Ocean, Ocean, Warm Ocean | 25 to 50 | 50.0 |
| Super Rod | Deep Lukewarm Ocean, Deep Ocean, Deep Warm Ocean, Lukewarm Ocean, Ocean, Warm Ocean | 25 to 50 | 25.0 |
| Zone | Weight | Levels |
|---|---|---|
Water Water Type Zone | 0.10 | From level 5, scales with your Catching level (cap 80) |
Psychic Psychic Type Zone | 0.10 | From level 5, scales with your Catching level (cap 80) |
Paldea (92 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Area | 10% of water encounters | 40 |
| Area 101 | 5% of water encounters | 44 |
| Area 102 | 5% of water encounters | 44 |
| Area 103 | 10% of water encounters | 40 |
| Area 104 | 10% of water encounters | 40 |
| Area 105 | 10% of water encounters | 40 |
| Area 106 | 10% of water encounters | 40 |
| Area 107 | 10% of water encounters | 40 |
| Area 108 | 10% of water encounters | 40 |
| Area 109 | 15% of water encounters | 40 |
| Area 121 | 5% of water encounters | 44 |
| Area 122 | 5% of water encounters | 44 |
| Area 123 | 10% of water encounters | 40 |
| Area 124 | 10% of water encounters | 40 |
| Area 125 | 10% of water encounters | 40 |
| Area 126 | 10% of water encounters | 40 |
| Area 127 | 10% of water encounters | 40 |
| Area 128 | 10% of water encounters | 40 |
| Area 129 | 7% of water encounters | 40 |
| Area 141 | 5% of water encounters | 44 |
| Area 142 | 5% of water encounters | 44 |
| Area 143 | 8% of water encounters | 44 |
| Area 144 | 10% of water encounters | 42 |
| Area 146 | 5% of water encounters | 42 |
| Area 147 | 8% of water encounters | 42 |
| Area 148 | 6% of water encounters | 42 |
| Area 149 | 8% of water encounters | 40 |
| Area 158 | 5% of water encounters | 35 |
| Area 161 | 4% of water encounters | 35 |
| Area 162 | 4% of water encounters | 35 |
| Area 163 | 2.88462% of water encounters | 35 |
| Area 164 | 6% of water encounters | 35 |
| Area 165 | 4.16667% of water encounters | 35 |
| Area 166 | 4% of water encounters | 35 |
| Area 167 | 5% of water encounters | 35 |
| Area 169 | 5% of water encounters | 35 |
| Area 181 | 4% of water encounters | 35 |
| Area 182 | 4% of water encounters | 30 |
| Area 201 | 4% of water encounters | 35 |
| Area 202 | 5% of water encounters | 30 |
| Area 221 | 4% of water encounters | 35 |
| Area 222 | 5% of water encounters | 25 |
| Area 24 | 4% of water encounters | 40 |
| Area 241 | 4% of water encounters | 35 |
| Area 242 | 5% of water encounters | 25 |
| Area 25 | 4% of water encounters | 40 |
| Area 26 | 4% of water encounters | 40 |
| Area 261 | 4% of water encounters | 35 |
| Area 262 | 10% of water encounters | 20 |
| Area 27 | 4% of water encounters | 40 |
| Area 28 | 4% of water encounters | 40 |
| Area 281 | 4% of water encounters | 35 |
| Area 282 | 4% of water encounters | 35 |
| Area 283 | 8% of water encounters | 20 |
| Area 29 | 4% of water encounters | 40 |
| Area 30 | 4% of water encounters | 40 |
| Area 301 | 4% of water encounters | 35 |
| Area 302 | 4% of water encounters | 35 |
| Area 303 | 2% of water encounters | 20 |
| Area 304 | 6% of water encounters | 25 |
| Area 321 | 4% of water encounters | 35 |
| Area 322 | 4% of water encounters | 35 |
| Area 323 | 6% of water encounters | 25 |
| Area 341 | 4% of water encounters | 35 |
| Area 342 | 4% of water encounters | 35 |
| Area 361 | 4% of water encounters | 35 |
| Area 362 | 4% of water encounters | 35 |
| Area 42 | 4% of water encounters | 40 |
| Area 43 | 4% of water encounters | 40 |
| Area 44 | 4% of water encounters | 40 |
| Area 45 | 4% of water encounters | 40 |
| Area 46 | 4% of water encounters | 40 |
| Area 47 | 4% of water encounters | 40 |
| Area 48 | 4% of water encounters | 40 |
| Area 49 | 4% of water encounters | 40 |
| Area 50 | 3.92157% of water encounters | 40 |
| Area 51 | 4.25532% of water encounters | 40 |
| Area 52 | 4% of water encounters | 40 |
| Area 53 | 4% of water encounters | 40 |
| Area 61 | 5% of water encounters | 44 |
| Area 62 | 5% of water encounters | 44 |
| Area 63 | 5% of water encounters | 44 |
| Area 64 | 4% of water encounters | 42 |
| Area 65 | 20% of water encounters | 42 |
| Area 67 | 10% of water encounters | 44 |
| Area 81 | 5% of water encounters | 44 |
| Area 82 | 5% of water encounters | 44 |
| Area 85 | 10% of water encounters | 40 |
| Area 85 | 3.33333% of walk encounters | 40 |
| Area 86 | 8% of water encounters | 40 |
| Area 87 | 20% of water encounters | 40 |
| Region 66 | 8% of water encounters | 40 |
Outbreaks: eligible for public outbreaks in its spawn biomes, and for personal outbreaks started with Poke Dust in /pokebuilder.
Hunts: can be rolled as a target on the /hunts board.
Trainers: appears on NPC trainer teams.
WonderTrade and the Grand Exchange: player-traded specimens circulate regularly.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
Drops| Drop | Chance | Quantity |
|---|---|---|
Tropical Fish | 100% | 2 to 3 |
Ender Eye | 50% | 1 to 3 |
Razor Fang | 10% | 1 |
Poke Dust: defeating or catching one grants 1 dust, rolled 50/50 between Water Dust and Psychic Dust. Battle combos give up to a 100% chance to double defeat drops. Dungeon Bosses, Pixelmon Bosses, raid Pokemon, and Boss Zone spawns drop no dust.
Wild held items: None
Egg groups: Water_two. Egg cycles: 20. Experience group: Fast.
Breed two compatible Pokemon from the Water_Two egg group (or use a Ditto). Egg moves are listed in the breeding move table below.
By level
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Aqua Jet | Water | Physical | 40 | 100% | 20 |
| 1 | Tackle | Normal | Physical | 40 | 100% | 35 |
| 7 | Pluck | Flying | Physical | 60 | 100% | 20 |
| 11 | Water Pulse | Water | Special | 60 | 100% | 20 |
| 15 | Focus Energy | Normal | Status | - | - | 30 |
| 20 | Slash | Normal | Physical | 70 | 100% | 20 |
| 25 | Aqua Cutter | Water | Physical | 70 | 100% | 20 |
| 30 | Fillet Away | Normal | Status | - | - | 10 |
| 35 | Night Slash | Dark | Physical | 70 | 100% | 15 |
| 40 | Psycho Cut | Psychic | Physical | 70 | 100% | 20 |
| 45 | Liquidation | Water | Physical | 85 | 100% | 10 |
| 50 | Crunch | Dark | Physical | 80 | 100% | 15 |
| 55 | Final Gambit | Fighting | Special | - | 100% | 5 |
By breeding
| Move | Type | Category | Power | Accuracy | PP | Parents |
|---|---|---|---|---|---|---|
| Recover | Normal | Status | - | - | 5 | |
| Thrash | Normal | Physical | 120 | 100% | 10 |
By TM (36 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Psychic">Agility | Psychic | Status | - | - | 30 |
![]() | data-mtype="Ice">Blizzard | Ice | Special | 110 | 70% | 5 |
![]() | data-mtype="Normal">Body Slam | Normal | Physical | 85 | 100% | 15 |
![]() | data-mtype="Water">Chilling Water | Water | Special | 50 | 100% | 20 |
![]() | data-mtype="Dark">Crunch | Dark | Physical | 80 | 100% | 15 |
![]() | data-mtype="Normal">Double-Edge | Normal | Physical | 120 | 100% | 15 |
![]() | data-mtype="Ground">Drill Run | Ground | Physical | 80 | 95% | 10 |
![]() | data-mtype="Normal">Endeavor | Normal | Physical | - | 100% | 5 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Psychic">Expanding Force | Psychic | Special | 80 | 100% | 20 |
![]() | data-mtype="Water">Flip Turn | Water | Physical | 60 | 100% | 20 |
![]() | data-mtype="Normal">Giga Impact | Normal | Physical | 150 | 90% | 5 |
![]() | data-mtype="Water">Hydro Pump | Water | Special | 110 | 80% | 5 |
![]() | data-mtype="Normal">Hyper Beam | Normal | Special | 150 | 90% | 5 |
![]() | data-mtype="Ice">Ice Beam | Ice | Special | 90 | 100% | 10 |
![]() | data-mtype="Ice">Ice Fang | Ice | Physical | 65 | 95% | 15 |
![]() | data-mtype="Ice">Icy Wind | Ice | Special | 55 | 95% | 15 |
![]() | data-mtype="Water">Liquidation | Water | Physical | 85 | 100% | 10 |
![]() | data-mtype="Normal">Pain Split | Normal | Status | - | - | 20 |
![]() | data-mtype="Normal">Protect | Normal | Status | - | - | 10 |
![]() | data-mtype="Psychic">Psychic | Psychic | Special | 90 | 100% | 10 |
![]() | data-mtype="Psychic">Psychic Fangs | Psychic | Physical | 85 | 100% | 10 |
![]() | data-mtype="Psychic">Psychic Terrain | Psychic | Status | - | - | 10 |
![]() | data-mtype="Water">Rain Dance | Water | Status | - | - | 5 |
![]() | data-mtype="Psychic">Rest | Psychic | Status | - | - | 5 |
![]() | data-mtype="Dragon">Scale Shot | Dragon | Physical | 25 | 90% | 20 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Ice">Snowscape | Ice | Status | - | - | 10 |
![]() | data-mtype="Psychic">Stored Power | Psychic | Special | 20 | 100% | 10 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Water">Surf | Water | Special | 90 | 100% | 15 |
![]() | data-mtype="Normal">Take Down | Normal | Physical | 90 | 85% | 20 |
![]() | data-mtype="Normal">Tera Blast | Normal | Special | 80 | 100% | 10 |
![]() | data-mtype="Water">Water Pulse | Water | Special | 60 | 100% | 20 |
![]() | data-mtype="Water">Waterfall | Water | Physical | 80 | 100% | 15 |
![]() | data-mtype="Psychic">Zen Headbutt | Psychic | Physical | 80 | 90% | 15 |
Shadow Veluza
Details| Type | Water Psychic |
| Abilities | Mold Breaker |
| Hidden Ability | Sharpness |
| Catch rate | 100 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_two |
| Egg cycles | 20 |
| Experience group | Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 100 |
How to obtainShadow Pokemon do not spawn in the wild. Ways to get a Shadow Veluza:
Cloning Machine: any owned Veluza (except Mew and Ditto species-wide) can be made Shadow, with success up to 99% when the machine is boosted with netherite blocks.
Random shadow encounters: trial chamber vaults have a 15% chance (30% for ominous vaults) to release a catchable wild Shadow Pokemon of a random species at levels 60 to 80, and village trainers under a Bad Omen have a 30% chance to carry a snaggable Shadow Pokemon.
Shadow Pokemon use only shadow moves until purified at the purification shrine or with a Time Flute. Purifying returns this form to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Shadow Storm | Mystery | Special | 95 | 100% | 100 |
| 1 | Shadow Fury | Mystery | Physical | 40 | 95% | 100 |
| 1 | Shadow Trance | Mystery | Status | - | - | 100 |
| 1 | Shadow Mist | Mystery | Status | - | 100% | 100 |
Shadow Pokemon use only their Shadow Moves until purified. TMs and TRs cannot be used on them.
Corrupt Veluza
Details| Type | Water Psychic |
| Abilities | Mold Breaker |
| Hidden Ability | Sharpness |
| Catch rate | 100 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_two |
| Egg cycles | 20 |
| Experience group | Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 120 |
How to obtainCreated only by upgrading a Shadow Pokemon in the Cloning Machine (up to 60% success). A failed attempt resets the Pokemon back to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Void Veluza
Details| Type | Water Psychic |
| Abilities | Mold Breaker |
| Hidden Ability | Sharpness |
| Catch rate | 100 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_two |
| Egg cycles | 20 |
| Experience group | Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 150 |
How to obtainCreated only by upgrading a Corrupt Pokemon in the Cloning Machine (up to 36% success). A failed attempt drops the Pokemon back to Shadow.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Abyss Veluza
Details| Type | Water Psychic |
| Abilities | Mold Breaker |
| Hidden Ability | Sharpness |
| Catch rate | 100 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_two |
| Egg cycles | 20 |
| Experience group | Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 200 |
How to obtainCreated only by upgrading a Void Pokemon in the Cloning Machine (up to 18% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Eternal Veluza
Details| Type | Water Psychic |
| Abilities | Mold Breaker |
| Hidden Ability | Sharpness |
| Catch rate | 100 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_two |
| Egg cycles | 20 |
| Experience group | Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 400 |
How to obtainCreated only by upgrading an Abyss Pokemon in the Cloning Machine (up to 12% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Infinity Veluza
Details| Type | Water Psychic |
| Abilities | Mold Breaker |
| Hidden Ability | Sharpness |
| Catch rate | 100 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_two |
| Egg cycles | 20 |
| Experience group | Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 1000 |
How to obtainCreated only by upgrading an Eternal Pokemon in the Cloning Machine (up to 3% success). A failed attempt keeps the current tier, with a 1 in 1,000 chance the Pokemon is lost entirely.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Water
Psychic

Electric
Grass
Bug
Ghost
Dark
Fire
Ice
Fighting
Steel








Normal
Flying





Ground
Dragon
Mystery