Magnemite #081¶
Magnemite
Details| Type | Electric Steel |
| Abilities | Magnet Pull, Sturdy |
| Hidden Ability | Analytic |
| Catch rate | 190 |
| EV yield | 1 Sp. Atk |
| Gender ratio | Genderless |
| Egg Groups | Mineral |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Area | Time | Location | Levels | Rarity |
|---|---|---|---|---|
Frozen peaks, Mountain biomes (peaks, slopes, and windswept hills) | Afternoon, Dusk | Land and grass blocks | 10 to 30 | 130.0 |
Mountain biomes (peaks, slopes, and windswept hills) near a Land Chalice | Any | Land and grass blocks, Man-made structures | 10 to 30 | 130.0 |
Frozen peaks, Mountain biomes (peaks, slopes, and windswept hills) | Any | Cooked curry | 10 to 30 | 70.0 |
Times follow Minecraft ticks; morning is ticks 0 to 6,000, day 0 to 12,000, night 13,000 to 23,000.
Rarity is the spawn weight among all Pokemon that pass conditions in that biome at that moment.
Wild odds: shiny 1 in 8,000 (event and donor boosts apply), ghost palette 1 in 80,000 (boosted at night and in graveyards). Type zone odds: shiny 1 in 15,000, ghost 1 in 80,000, Zone Boss tier 1 in 250.
| Zone | Weight | Levels |
|---|---|---|
Steel Steel Type Zone | 3.18 | From level 3, scales with your Catching level (cap 40) |
Electric Electric Type Zone | 2.62 | From level 3, scales with your Catching level (cap 40) |
Alola (10 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Hauoli City 1 | 10% of walk encounters | 7 |
| Hauoli City 2 | 10% of walk encounters | 7 |
| Hauoli City 3 | 10% of walk encounters | 7 |
| Hauoli City 4 | 10% of walk encounters | 7 |
| Outercape 1 | 20% of walk encounters | 29 |
| Outercape 2 | 20% of walk encounters | 29 |
| Outercape 3 | 20% of walk encounters | 29 |
| Route 1 Trainer School | 10% of walk encounters | 7 |
| Route 1 Trainer School 2 | 10% of walk encounters | 7 |
| Route 1 Trainer School 3 | 10% of walk encounters | 7 |
Hoenn (1 area)
| Area | Encounter chance | Level |
|---|---|---|
| New Mauville 1 | 40% of walk encounters | 25 |
Johto (4 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Route 38 1 | 10% of walk encounters | 20 |
| Route 38 2 | 10% of walk encounters | 20 |
| Route 38 3 | 10% of walk encounters | 20 |
| Route 39 1 | 10% of walk encounters | 15 |
Kanto (1 area)
| Area | Encounter chance | Level |
|---|---|---|
| Powerplant | 27.2727% of walk encounters | 23 |
Paldea (16 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Area 213 | 2% of walk encounters | 30 |
| Area 214 | 3% of walk encounters | 30 |
| Area 216 | 3% of walk encounters | 30 |
| Area 217 | 3% of walk encounters | 30 |
| Area 218 | 2% of walk encounters | 30 |
| Area 234 | 2% of walk encounters | 25 |
| Area 235 | 2% of walk encounters | 25 |
| Area 236 | 2% of walk encounters | 25 |
| Area 237 | 4.0404% of walk encounters | 25 |
| Area 254 | 2.91262% of walk encounters | 25 |
| Area 255 | 4% of walk encounters | 25 |
| Area 256 | 2.94118% of walk encounters | 25 |
| Area 257 | 2% of walk encounters | 25 |
| Area 275 | 4% of walk encounters | 20 |
| Area 276 | 4% of walk encounters | 20 |
| Area 277 | 4% of walk encounters | 20 |
Unova (2 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Virbank Complex 1 | 20% of walk encounters | 10 |
| Virbank Complex 2 | 20% of walk encounters | 10 |
Outbreaks: eligible for public outbreaks in its spawn biomes, and for personal outbreaks started with Poke Dust in /pokebuilder.
Hunts: can be rolled as a target on the /hunts board.
Skyblock: can be produced by the ranch breeding machines.
PokePacks: part of the Pikachu Pack, Space-Time Smackdown Pack and Triumphant Light Pack pools.
Plushies: has a collectible plushie in the Plushie Dex (region boxes, generations 1 to 5).
Trainers: appears on NPC trainer teams.
WonderTrade and the Grand Exchange: player-traded specimens circulate regularly.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
Drops| Drop | Chance | Quantity |
|---|---|---|
Aluminum Ingot | 100% | 1 to 2 |
Iron Ingot | 50% | 1 |
Magnet | 10% | 1 |
Poke Dust: defeating or catching one grants 1 dust, rolled 50/50 between Electric Dust and Steel Dust. Battle combos give up to a 100% chance to double defeat drops. Dungeon Bosses, Pixelmon Bosses, raid Pokemon, and Boss Zone spawns drop no dust.
Wild held items: None
Egg groups: Mineral. Egg cycles: 21. Experience group: Medium Fast.
Breed two compatible Pokemon from the Mineral egg group (or use a Ditto). Egg moves are listed in the breeding move table below.
By level
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Tackle | Normal | Physical | 40 | 100% | 35 |
| 1 | Thunder Shock | Electric | Special | 40 | 100% | 30 |
| 4 | Supersonic | Normal | Status | - | 55% | 20 |
| 8 | Thunder Wave | Electric | Status | - | 90% | 20 |
| 12 | Electro Ball | Electric | Special | - | 100% | 10 |
| 16 | Gyro Ball | Steel | Physical | - | 100% | 5 |
| 20 | Spark | Electric | Physical | 65 | 100% | 20 |
| 24 | Screech | Normal | Status | - | 85% | 40 |
| 28 | Magnet Rise | Electric | Status | - | - | 10 |
| 32 | Flash Cannon | Steel | Special | 80 | 100% | 10 |
| 36 | Discharge | Electric | Special | 80 | 100% | 15 |
| 40 | Metal Sound | Steel | Status | - | 85% | 40 |
| 44 | Light Screen | Psychic | Status | - | - | 30 |
| 48 | Lock-On | Normal | Status | - | - | 5 |
| 52 | Zap Cannon | Electric | Special | 120 | 50% | 5 |
By move tutor
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Rising Voltage | Electric | Special | 70 | 100% | 20 |
| Steel Beam | Steel | Special | 140 | 95% | 5 |
By breeding
| Move | Type | Category | Power | Accuracy | PP | Parents |
|---|---|---|---|---|---|---|
| Electroweb | Electric | Special | 55 | 95% | 15 | |
| Explosion | Normal | Physical | 250 | 100% | 5 |
By TM (35 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Electric">Charge | Electric | Status | - | - | 20 |
![]() | data-mtype="Electric">Charge Beam | Electric | Special | 50 | 90% | 10 |
![]() | data-mtype="Ghost">Confuse Ray | Ghost | Status | - | 100% | 10 |
![]() | data-mtype="Electric">Eerie Impulse | Electric | Status | - | 100% | 15 |
![]() | data-mtype="Electric">Electric Terrain | Electric | Status | - | - | 10 |
![]() | data-mtype="Electric">Electro Ball | Electric | Special | - | 100% | 10 |
![]() | data-mtype="Electric">Electroweb | Electric | Special | 55 | 95% | 15 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Facade | Normal | Physical | 70 | 100% | 20 |
![]() | data-mtype="Steel">Flash Cannon | Steel | Special | 80 | 100% | 10 |
![]() | data-mtype="Psychic">Gravity | Psychic | Status | - | - | 5 |
![]() | data-mtype="Steel">Gyro Ball | Steel | Physical | - | 100% | 5 |
![]() | data-mtype="Steel">Heavy Slam | Steel | Physical | - | 100% | 10 |
![]() | data-mtype="Normal">Helping Hand | Normal | Status | - | - | 20 |
![]() | data-mtype="Steel">Iron Defense | Steel | Status | - | - | 15 |
![]() | data-mtype="Steel">Iron Head | Steel | Physical | 80 | 100% | 15 |
![]() | data-mtype="Psychic">Light Screen | Psychic | Status | - | - | 30 |
![]() | data-mtype="Steel">Metal Sound | Steel | Status | - | 85% | 40 |
![]() | data-mtype="Normal">Protect | Normal | Status | - | - | 10 |
![]() | data-mtype="Water">Rain Dance | Water | Status | - | - | 5 |
![]() | data-mtype="Psychic">Reflect | Psychic | Status | - | - | 20 |
![]() | data-mtype="Psychic">Rest | Psychic | Status | - | - | 5 |
![]() | data-mtype="Rock">Sandstorm | Rock | Status | - | - | 10 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Steel">Steel Beam | Steel | Special | 140 | 95% | 5 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Fire">Sunny Day | Fire | Status | - | - | 5 |
![]() | data-mtype="Normal">Swift | Normal | Special | 60 | - | 20 |
![]() | data-mtype="Normal">Take Down | Normal | Physical | 90 | 85% | 20 |
![]() | data-mtype="Normal">Tera Blast | Normal | Special | 80 | 100% | 10 |
![]() | data-mtype="Electric">Thunder | Electric | Special | 110 | 70% | 10 |
![]() | data-mtype="Electric">Thunder Wave | Electric | Status | - | 90% | 20 |
![]() | data-mtype="Electric">Thunderbolt | Electric | Special | 90 | 100% | 15 |
![]() | data-mtype="Electric">Volt Switch | Electric | Special | 70 | 100% | 20 |
![]() | data-mtype="Electric">Wild Charge | Electric | Physical | 90 | 100% | 15 |
By TR (10 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Electric">Electro Ball | Electric | Special | - | 100% | 10 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Steel">Flash Cannon | Steel | Special | 80 | 100% | 10 |
![]() | data-mtype="Steel">Gyro Ball | Steel | Physical | - | 100% | 5 |
![]() | data-mtype="Steel">Iron Defense | Steel | Status | - | - | 15 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Electric">Thunder | Electric | Special | 110 | 70% | 10 |
![]() | data-mtype="Electric">Thunderbolt | Electric | Special | 90 | 100% | 15 |
![]() | data-mtype="Electric">Wild Charge | Electric | Physical | 90 | 100% | 15 |
By transfer (31 moves)
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Bide | Normal | Physical | - | - | 10 |
| Charge Beam | Electric | Special | 50 | 90% | 10 |
| Confide | Normal | Status | - | - | 20 |
| Curse | Ghost | Status | - | - | 10 |
| Double Team | Normal | Status | - | - | 15 |
| Double-Edge | Normal | Physical | 120 | 100% | 15 |
| Electroweb | Electric | Special | 55 | 95% | 15 |
| Explosion | Normal | Physical | 250 | 100% | 5 |
| Flash | Normal | Status | - | 100% | 20 |
| Frustration | Normal | Physical | - | 100% | 20 |
| Gravity | Psychic | Status | - | - | 5 |
| Headbutt | Normal | Physical | 70 | 100% | 15 |
| Hidden Power | Normal | Special | 60 | 100% | 15 |
| Magic Coat | Psychic | Status | - | - | 15 |
| Magnet Bomb | Steel | Physical | 60 | - | 20 |
| Mimic | Normal | Status | - | - | 10 |
| Mirror Shot | Steel | Special | 65 | 85% | 10 |
| Natural Gift | Normal | Physical | - | 100% | 15 |
| Psych Up | Normal | Status | - | - | 10 |
| Rage | Normal | Physical | 20 | 100% | 20 |
| Recycle | Normal | Status | - | - | 10 |
| Return | Normal | Physical | - | 100% | 20 |
| Rollout | Rock | Physical | 30 | 90% | 20 |
| Secret Power | Normal | Physical | 70 | 100% | 20 |
| Shock Wave | Electric | Special | 60 | - | 20 |
| Signal Beam | Bug | Special | 75 | 100% | 15 |
| Sonic Boom | Normal | Special | - | 90% | 20 |
| Swagger | Normal | Status | - | 85% | 15 |
| Take Down | Normal | Physical | 90 | 85% | 20 |
| Teleport | Psychic | Status | - | - | 20 |
| Toxic | Poison | Status | - | 90% | 10 |
Shadow Magnemite
Details| Type | Electric Steel |
| Abilities | Magnet Pull, Sturdy |
| Hidden Ability | Analytic |
| Catch rate | 190 |
| EV yield | 1 Sp. Atk |
| Gender ratio | Genderless |
| Egg Groups | Mineral |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 100 |
How to obtainShadow Pokemon do not spawn in the wild. Ways to get a Shadow Magnemite:
Cloning Machine: any owned Magnemite (except Mew and Ditto species-wide) can be made Shadow, with success up to 99% when the machine is boosted with netherite blocks.
Random shadow encounters: trial chamber vaults have a 15% chance (30% for ominous vaults) to release a catchable wild Shadow Pokemon of a random species at levels 60 to 80, and village trainers under a Bad Omen have a 30% chance to carry a snaggable Shadow Pokemon.
Shadow Pokemon use only shadow moves until purified at the purification shrine or with a Time Flute. Purifying returns this form to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Shadow Bolt | Mystery | Special | 75 | 100% | 100 |
| 1 | Shadow Beam | Mystery | Special | 100 | 100% | 100 |
| 1 | Shadow Laser | Mystery | Special | 50 | 85% | 100 |
| 1 | Shadow Shell | Mystery | Status | - | - | 100 |
Shadow Pokemon use only their Shadow Moves until purified. TMs and TRs cannot be used on them.
Corrupt Magnemite
Details| Type | Electric Steel |
| Abilities | Magnet Pull, Sturdy |
| Hidden Ability | Analytic |
| Catch rate | 190 |
| EV yield | 1 Sp. Atk |
| Gender ratio | Genderless |
| Egg Groups | Mineral |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 120 |
How to obtainCreated only by upgrading a Shadow Pokemon in the Cloning Machine (up to 60% success). A failed attempt resets the Pokemon back to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Void Magnemite
Details| Type | Electric Steel |
| Abilities | Magnet Pull, Sturdy |
| Hidden Ability | Analytic |
| Catch rate | 190 |
| EV yield | 1 Sp. Atk |
| Gender ratio | Genderless |
| Egg Groups | Mineral |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 150 |
How to obtainCreated only by upgrading a Corrupt Pokemon in the Cloning Machine (up to 36% success). A failed attempt drops the Pokemon back to Shadow.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Abyss Magnemite
Details| Type | Electric Steel |
| Abilities | Magnet Pull, Sturdy |
| Hidden Ability | Analytic |
| Catch rate | 190 |
| EV yield | 1 Sp. Atk |
| Gender ratio | Genderless |
| Egg Groups | Mineral |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 200 |
How to obtainCreated only by upgrading a Void Pokemon in the Cloning Machine (up to 18% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Eternal Magnemite
Details| Type | Electric Steel |
| Abilities | Magnet Pull, Sturdy |
| Hidden Ability | Analytic |
| Catch rate | 190 |
| EV yield | 1 Sp. Atk |
| Gender ratio | Genderless |
| Egg Groups | Mineral |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 400 |
How to obtainCreated only by upgrading an Abyss Pokemon in the Cloning Machine (up to 12% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Infinity Magnemite
Details| Type | Electric Steel |
| Abilities | Magnet Pull, Sturdy |
| Hidden Ability | Analytic |
| Catch rate | 190 |
| EV yield | 1 Sp. Atk |
| Gender ratio | Genderless |
| Egg Groups | Mineral |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 1000 |
How to obtainCreated only by upgrading an Eternal Pokemon in the Cloning Machine (up to 3% success). A failed attempt keeps the current tier, with a 1 in 1,000 chance the Pokemon is lost entirely.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Electric
Steel

Ground
Fire
Fighting
Normal
Grass
Ice
Psychic
Bug
Rock
Dragon
Fairy
Flying
Poison









Ghost



Water

Mystery