Carnivine #455¶
Carnivine
Details| Type | Grass |
| Abilities | Levitate |
| Catch rate | 200 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Grass |
| Egg cycles | 26 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Area | Time | Location | Levels | Rarity |
|---|---|---|---|---|
Jungle biomes | Dawn, Dusk | Land and grass blocks | 21 to 32 | 90.0 |
Jungle biomes | Any | Cooked curry | 21 to 32 | 40.0 |
Times follow Minecraft ticks; morning is ticks 0 to 6,000, day 0 to 12,000, night 13,000 to 23,000.
Rarity is the spawn weight among all Pokemon that pass conditions in that biome at that moment.
Wild odds: shiny 1 in 8,000 (event and donor boosts apply), ghost palette 1 in 80,000 (boosted at night and in graveyards). Type zone odds: shiny 1 in 15,000, ghost 1 in 80,000, Zone Boss tier 1 in 250.
Other encounter methodsAlso encountered by: Sweet Scent lure.
| Zone | Weight | Levels |
|---|---|---|
Grass Grass Type Zone | 0.10 | From level 5, scales with your Catching level (cap 80) |
Kalos (38 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Route 14 Kalos 1 | 10% of walk encounters | 32 |
| Route 14 Kalos 10 | 10% of walk encounters | 32 |
| Route 14 Kalos 11 | 10% of walk encounters | 32 |
| Route 14 Kalos 12 | 10% of walk encounters | 32 |
| Route 14 Kalos 13 | 10% of walk encounters | 32 |
| Route 14 Kalos 2 | 10% of walk encounters | 32 |
| Route 14 Kalos 3 | 10% of walk encounters | 32 |
| Route 14 Kalos 4 | 10% of walk encounters | 32 |
| Route 14 Kalos 5 | 10% of walk encounters | 32 |
| Route 14 Kalos 6 | 10% of walk encounters | 32 |
| Route 14 Kalos 7 | 10% of walk encounters | 32 |
| Route 14 Kalos 8 | 10% of walk encounters | 32 |
| Route 14 Kalos 9 | 10% of walk encounters | 32 |
| Route 14 Kalos Water 1 | 5% of water encounters | 10 |
| Route 19 Kalos 1 | 10% of walk encounters | 47 |
| Route 19 Kalos 10 | 10% of walk encounters | 47 |
| Route 19 Kalos 11 | 10% of walk encounters | 47 |
| Route 19 Kalos 12 | 10% of walk encounters | 47 |
| Route 19 Kalos 13 | 10% of walk encounters | 47 |
| Route 19 Kalos 14 | 10% of walk encounters | 47 |
| Route 19 Kalos 15 | 10% of walk encounters | 47 |
| Route 19 Kalos 16 | 10% of walk encounters | 47 |
| Route 19 Kalos 17 | 10% of walk encounters | 47 |
| Route 19 Kalos 18 | 10% of walk encounters | 47 |
| Route 19 Kalos 19 | 10% of walk encounters | 47 |
| Route 19 Kalos 2 | 10% of walk encounters | 47 |
| Route 19 Kalos 20 | 10% of walk encounters | 48 |
| Route 19 Kalos 21 | 10% of walk encounters | 48 |
| Route 19 Kalos 22 | 10% of walk encounters | 48 |
| Route 19 Kalos 23 | 10% of walk encounters | 48 |
| Route 19 Kalos 3 | 10% of walk encounters | 47 |
| Route 19 Kalos 4 | 10% of walk encounters | 47 |
| Route 19 Kalos 5 | 10% of walk encounters | 47 |
| Route 19 Kalos 6 | 10% of walk encounters | 47 |
| Route 19 Kalos 7 | 10% of walk encounters | 47 |
| Route 19 Kalos 8 | 10% of walk encounters | 47 |
| Route 19 Kalos 9 | 10% of walk encounters | 47 |
| Route 19 Kalos Water 1 | 5% of water encounters | 46 |
Sinnoh (9 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Great Marsh Area 1 | 3% of walk encounters | 30 |
| Great Marsh Area 1 B | 3% of walk encounters | 30 |
| Great Marsh Area 2 A | 3% of walk encounters | 28 |
| Great Marsh Area 2 B | 3% of walk encounters | 28 |
| Great Marsh Area 3 1 | 3% of walk encounters | 29 |
| Great Marsh Area 4 1 | 3% of walk encounters | 29 |
| Great Marsh Area 4 2 | 3% of walk encounters | 29 |
| Great Marsh Area 5 1 | 3% of walk encounters | 30 |
| Great Marsh Area 6 1 | 3.15789% of walk encounters | 30 |
Unova (9 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Route 17 Unova 1 | 15% of walk encounters | 62 |
| Route 17 Unova 2 | 15% of walk encounters | 62 |
| Route 17 Unova 3 | 15% of walk encounters | 63 |
| Route 17 Unova 4 | 15% of walk encounters | 63 |
| Route 17 Unova 5 | 15% of walk encounters | 64 |
| Route 17 Unova 6 | 15% of walk encounters | 64 |
| Route 17 Unova 7 | 15% of walk encounters | 64 |
| Route 17 Unova 8 | 15% of walk encounters | 65 |
| Route 17 Unova 9 | 15% of walk encounters | 65 |
Outbreaks: eligible for public outbreaks in its spawn biomes, and for personal outbreaks started with Poke Dust in /pokebuilder.
Hunts: can be rolled as a target on the /hunts board.
PokePacks: part of the Triumphant Light Pack pool.
Plushies: has a collectible plushie in the Plushie Dex (region boxes, generations 1 to 5).
Trainers: appears on NPC trainer teams.
WonderTrade and the Grand Exchange: player-traded specimens circulate regularly.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Mario | Custom palette, obtainable in the Mario style via Texture Keys or limited events. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
Drops| Drop | Chance | Quantity |
|---|---|---|
Vine | 100% | 1 to 3 |
Twisting Vines | 50% | 1 |
Weeping Vines | 30% | 1 |
Big Root | 10% | 1 |
Poke Dust: defeating or catching one grants 1 Grass Dust. Battle combos give up to a 100% chance to double defeat drops. Dungeon Bosses, Pixelmon Bosses, raid Pokemon, and Boss Zone spawns drop no dust.
Wild held items: None
Egg groups: Grass. Egg cycles: 26. Experience group: Slow.
Breed two compatible Pokemon from the Grass egg group (or use a Ditto). Egg moves are listed in the breeding move table below.
By level
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Bind | Normal | Physical | 15 | 85% | 20 |
| 1 | Growth | Normal | Status | - | - | 20 |
| 7 | Bite | Dark | Physical | 60 | 100% | 25 |
| 11 | Vine Whip | Grass | Physical | 45 | 100% | 25 |
| 17 | Sweet Scent | Normal | Status | - | 100% | 20 |
| 21 | Ingrain | Grass | Status | - | - | 20 |
| 27 | Feint Attack | Dark | Physical | 60 | - | 20 |
| 31 | Leaf Tornado | Grass | Special | 65 | 90% | 10 |
| 37 | Spit Up | Normal | Special | - | 100% | 10 |
| 37 | Stockpile | Normal | Status | - | - | 20 |
| 37 | Swallow | Normal | Status | - | - | 10 |
| 41 | Crunch | Dark | Physical | 80 | 100% | 15 |
| 47 | Wring Out | Normal | Special | 60 | 100% | 5 |
| 50 | Power Whip | Grass | Physical | 120 | 85% | 10 |
By move tutor
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Bind | Normal | Physical | 15 | 85% | 20 |
| Bug Bite | Bug | Physical | 60 | 100% | 20 |
| Defog | Flying | Status | - | - | 15 |
| Gastro Acid | Poison | Status | - | 100% | 10 |
| Giga Drain | Grass | Special | 75 | 100% | 10 |
| Knock Off | Dark | Physical | 65 | 100% | 20 |
| Seed Bomb | Grass | Physical | 80 | 100% | 15 |
| Snore | Normal | Special | 50 | 100% | 15 |
| Synthesis | Grass | Status | - | - | 5 |
| Throat Chop | Dark | Physical | 80 | 100% | 15 |
| Worry Seed | Grass | Status | - | 100% | 10 |
By breeding
| Move | Type | Category | Power | Accuracy | PP | Parents |
|---|---|---|---|---|---|---|
| Acid Spray | Poison | Special | 40 | 100% | 20 | |
| Giga Drain | Grass | Special | 75 | 100% | 10 | |
| Grass Whistle | Grass | Status | - | 55% | 15 | |
| Leech Seed | Grass | Status | - | 90% | 10 | |
| Magical Leaf | Grass | Special | 60 | - | 20 | |
| Rage Powder | Bug | Status | - | - | 20 | |
| Razor Leaf | Grass | Physical | 55 | 95% | 25 | |
| Slam | Normal | Physical | 80 | 75% | 20 | |
| Sleep Powder | Grass | Status | - | 75% | 15 | |
| Stun Spore | Grass | Status | - | 75% | 30 | |
| Synthesis | Grass | Status | - | - | 5 | |
| Worry Seed | Grass | Status | - | 100% | 10 |
By transfer (9 moves)
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Bullet Seed | Grass | Physical | 25 | 100% | 30 |
| Captivate | Normal | Status | - | 100% | 20 |
| Cut | Normal | Physical | 50 | 95% | 30 |
| Endure | Normal | Status | - | - | 10 |
| Flash | Normal | Status | - | 100% | 20 |
| Fury Cutter | Bug | Physical | 40 | 95% | 20 |
| Mud-Slap | Ground | Special | 20 | 100% | 10 |
| Natural Gift | Normal | Physical | - | 100% | 15 |
| Secret Power | Normal | Physical | 70 | 100% | 20 |
Shadow Carnivine
Details| Type | Grass |
| Abilities | Levitate |
| Catch rate | 200 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Grass |
| Egg cycles | 26 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 100 |
How to obtainShadow Pokemon do not spawn in the wild. Ways to get a Shadow Carnivine:
Cloning Machine: any owned Carnivine (except Mew and Ditto species-wide) can be made Shadow, with success up to 99% when the machine is boosted with netherite blocks.
Random shadow encounters: trial chamber vaults have a 15% chance (30% for ominous vaults) to release a catchable wild Shadow Pokemon of a random species at levels 60 to 80, and village trainers under a Bad Omen have a 30% chance to carry a snaggable Shadow Pokemon.
Shadow Pokemon use only shadow moves until purified at the purification shrine or with a Time Flute. Purifying returns this form to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Mario | Custom palette, obtainable in the Mario style via Texture Keys or limited events. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Shadow Growth | Mystery | Status | - | - | 100 |
| 1 | Shadow Squeeze | Mystery | Physical | 30 | 100% | 100 |
| 1 | Shadow Fury | Mystery | Physical | 40 | 95% | 100 |
| 1 | Shadow Mist | Mystery | Status | - | 100% | 100 |
Shadow Pokemon use only their Shadow Moves until purified. TMs and TRs cannot be used on them.
Corrupt Carnivine
Details| Type | Grass |
| Abilities | Levitate |
| Catch rate | 200 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Grass |
| Egg cycles | 26 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 120 |
How to obtainCreated only by upgrading a Shadow Pokemon in the Cloning Machine (up to 60% success). A failed attempt resets the Pokemon back to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Mario | Custom palette, obtainable in the Mario style via Texture Keys or limited events. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Void Carnivine
Details| Type | Grass |
| Abilities | Levitate |
| Catch rate | 200 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Grass |
| Egg cycles | 26 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 150 |
How to obtainCreated only by upgrading a Corrupt Pokemon in the Cloning Machine (up to 36% success). A failed attempt drops the Pokemon back to Shadow.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Mario | Custom palette, obtainable in the Mario style via Texture Keys or limited events. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Abyss Carnivine
Details| Type | Grass |
| Abilities | Levitate |
| Catch rate | 200 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Grass |
| Egg cycles | 26 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 200 |
How to obtainCreated only by upgrading a Void Pokemon in the Cloning Machine (up to 18% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Mario | Custom palette, obtainable in the Mario style via Texture Keys or limited events. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Eternal Carnivine
Details| Type | Grass |
| Abilities | Levitate |
| Catch rate | 200 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Grass |
| Egg cycles | 26 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 400 |
How to obtainCreated only by upgrading an Abyss Pokemon in the Cloning Machine (up to 12% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Mario | Custom palette, obtainable in the Mario style via Texture Keys or limited events. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Infinity Carnivine
Details| Type | Grass |
| Abilities | Levitate |
| Catch rate | 200 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Grass |
| Egg cycles | 26 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 1000 |
How to obtainCreated only by upgrading an Eternal Pokemon in the Cloning Machine (up to 3% success). A failed attempt keeps the current tier, with a 1 in 1,000 chance the Pokemon is lost entirely.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Mario | Custom palette, obtainable in the Mario style via Texture Keys or limited events. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
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