Carkol #838¶
Carkol
Details| Type | Rock Fire |
| Abilities | Steam Engine, Flame Body |
| Hidden Ability | Flash Fire |
| Catch rate | 120 |
| EV yield | 2 Defense |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Mineral |
| Egg cycles | 16 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Area | Time | Location | Levels | Rarity |
|---|---|---|---|---|
Savanna biomes, Badlands biomes, Mountain biomes (peaks, slopes, and windswept hills) | Any | Land and grass blocks, Underground, Cave walls | 18 to 32 | 40.0 |
Times follow Minecraft ticks; morning is ticks 0 to 6,000, day 0 to 12,000, night 13,000 to 23,000.
Rarity is the spawn weight among all Pokemon that pass conditions in that biome at that moment.
Wild odds: shiny 1 in 8,000 (event and donor boosts apply), ghost palette 1 in 80,000 (boosted at night and in graveyards). Type zone odds: shiny 1 in 15,000, ghost 1 in 80,000, Zone Boss tier 1 in 250.
Other encounter methodsAlso encountered by: Rock Smash on rocks, smashing cave rocks.
| Zone | Weight | Levels |
|---|---|---|
Rock Rock Type Zone | 3.08 | From level 18, scales with your Catching level (cap 55) |
Fire Fire Type Zone | 2.76 | From level 18, scales with your Catching level (cap 55) |
Paldea (20 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Area 174 | 2% of walk encounters | 35 |
| Area 175 | 2% of walk encounters | 35 |
| Area 176 | 2% of walk encounters | 35 |
| Area 193 | 1% of walk encounters | 30 |
| Area 194 | 3% of walk encounters | 30 |
| Area 195 | 3% of walk encounters | 30 |
| Area 196 | 3.22581% of walk encounters | 30 |
| Area 197 | 3% of walk encounters | 30 |
| Area 198 | 2% of walk encounters | 30 |
| Area 199 | 4% of walk encounters | 30 |
| Area 213 | 2% of walk encounters | 30 |
| Area 214 | 3% of walk encounters | 30 |
| Area 215 | 4% of walk encounters | 30 |
| Area 216 | 3% of walk encounters | 30 |
| Area 217 | 3% of walk encounters | 30 |
| Area 218 | 2% of walk encounters | 30 |
| Area 233 | 2% of walk encounters | 25 |
| Area 234 | 2% of walk encounters | 25 |
| Area 235 | 2% of walk encounters | 25 |
| Area 236 | 2% of walk encounters | 25 |
Evolution: evolve a Rolycoly at level 18 (learns Flame Charge on evolution).
Outbreaks: eligible for public outbreaks in its spawn biomes, and for personal outbreaks started with Poke Dust in /pokebuilder.
Hunts: can be rolled as a target on the /hunts board.
Trainers: appears on NPC trainer teams.
WonderTrade and the Grand Exchange: player-traded specimens circulate regularly.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
Drops| Drop | Chance | Quantity |
|---|---|---|
Coal | 100% | 1 to 3 |
Blaze Powder | 50% | 1 to 2 |
Hard Stone | 10% | 1 |
Poke Dust: defeating or catching one grants 2 dust, rolled 50/50 between Rock Dust and Fire Dust. Battle combos give up to a 100% chance to double defeat drops. Dungeon Bosses, Pixelmon Bosses, raid Pokemon, and Boss Zone spawns drop no dust.
Wild held items: None
Egg groups: Mineral. Egg cycles: 16. Experience group: Medium Slow.
Breed two compatible Pokemon from the Mineral egg group (or use a Ditto). Eggs hatch into Rolycoly. Egg moves are listed in the breeding move table below.
By level
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Flame Charge | Fire | Physical | 50 | 100% | 20 |
| 1 | Rapid Spin | Normal | Physical | 50 | 100% | 40 |
| 1 | Smack Down | Rock | Physical | 50 | 100% | 15 |
| 1 | Smokescreen | Normal | Status | - | 100% | 20 |
| 1 | Tackle | Normal | Physical | 40 | 100% | 35 |
| 15 | Rock Polish | Rock | Status | - | - | 20 |
| 20 | Ancient Power | Rock | Special | 60 | 100% | 5 |
| 27 | Incinerate | Fire | Special | 60 | 100% | 15 |
| 35 | Stealth Rock | Rock | Status | - | - | 20 |
| 41 | Heat Crash | Fire | Physical | - | 100% | 10 |
| 48 | Rock Blast | Rock | Physical | 25 | 90% | 10 |
| 55 | Stone Edge | Rock | Physical | 100 | 80% | 5 |
By move tutor
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Meteor Beam | Rock | Special | 120 | 90% | 10 |
| Scorching Sands | Ground | Special | 70 | 100% | 10 |
By breeding
| Move | Type | Category | Power | Accuracy | PP | Parents |
|---|---|---|---|---|---|---|
| Block | Normal | Status | - | - | 5 | |
| Explosion | Normal | Physical | 250 | 100% | 5 | |
| Mud-Slap | Ground | Special | 20 | 100% | 10 |
By TM (43 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Fighting">Body Press | Fighting | Physical | 80 | 100% | 10 |
![]() | data-mtype="Normal">Body Slam | Normal | Physical | 85 | 100% | 15 |
![]() | data-mtype="Ground">Bulldoze | Ground | Physical | 60 | 100% | 20 |
![]() | data-mtype="Ghost">Curse | Ghost | Status | - | - | 10 |
![]() | data-mtype="Ground">Dig | Ground | Physical | 80 | 100% | 10 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Facade | Normal | Physical | 70 | 100% | 20 |
![]() | data-mtype="Fire">Fire Blast | Fire | Special | 110 | 85% | 5 |
![]() | data-mtype="Fire">Fire Spin | Fire | Special | 35 | 85% | 15 |
![]() | data-mtype="Fire">Flame Charge | Fire | Physical | 50 | 100% | 20 |
![]() | data-mtype="Fire">Flamethrower | Fire | Special | 90 | 100% | 15 |
![]() | data-mtype="Fire">Flare Blitz | Fire | Physical | 120 | 100% | 15 |
![]() | data-mtype="Steel">Gyro Ball | Steel | Physical | - | 100% | 5 |
![]() | data-mtype="Fire">Heat Crash | Fire | Physical | - | 100% | 10 |
![]() | data-mtype="Fire">Heat Wave | Fire | Special | 95 | 90% | 10 |
![]() | data-mtype="Steel">Heavy Slam | Steel | Physical | - | 100% | 10 |
![]() | data-mtype="Steel">Iron Defense | Steel | Status | - | - | 15 |
![]() | data-mtype="Steel">Iron Head | Steel | Physical | 80 | 100% | 15 |
![]() | data-mtype="Rock">Meteor Beam | Rock | Special | 120 | 90% | 10 |
![]() | data-mtype="Ground">Mud-Slap | Ground | Special | 20 | 100% | 10 |
![]() | data-mtype="Fire">Overheat | Fire | Special | 130 | 90% | 5 |
![]() | data-mtype="Rock">Power Gem | Rock | Special | 80 | 100% | 20 |
![]() | data-mtype="Normal">Protect | Normal | Status | - | - | 10 |
![]() | data-mtype="Psychic">Reflect | Psychic | Status | - | - | 20 |
![]() | data-mtype="Psychic">Rest | Psychic | Status | - | - | 5 |
![]() | data-mtype="Rock">Rock Blast | Rock | Physical | 25 | 90% | 10 |
![]() | data-mtype="Rock">Rock Slide | Rock | Physical | 75 | 90% | 10 |
![]() | data-mtype="Rock">Rock Tomb | Rock | Physical | 60 | 95% | 15 |
![]() | data-mtype="Ground">Sand Tomb | Ground | Physical | 35 | 85% | 15 |
![]() | data-mtype="Rock">Sandstorm | Rock | Status | - | - | 10 |
![]() | data-mtype="Water">Scald | Water | Special | 80 | 100% | 15 |
![]() | data-mtype="Ground">Scorching Sands | Ground | Special | 70 | 100% | 10 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Rock">Smack Down | Rock | Physical | 50 | 100% | 15 |
![]() | data-mtype="Ground">Spikes | Ground | Status | - | - | 20 |
![]() | data-mtype="Rock">Stealth Rock | Rock | Status | - | - | 20 |
![]() | data-mtype="Rock">Stone Edge | Rock | Physical | 100 | 80% | 5 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Fire">Sunny Day | Fire | Status | - | - | 5 |
![]() | data-mtype="Normal">Take Down | Normal | Physical | 90 | 85% | 20 |
![]() | data-mtype="Fire">Temper Flare | Fire | Physical | 75 | 100% | 10 |
![]() | data-mtype="Normal">Tera Blast | Normal | Special | 80 | 100% | 10 |
![]() | data-mtype="Fire">Will-O-Wisp | Fire | Status | - | 85% | 15 |
By TR (19 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Fighting">Body Press | Fighting | Physical | 80 | 100% | 10 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Fire">Fire Blast | Fire | Special | 110 | 85% | 5 |
![]() | data-mtype="Fire">Flamethrower | Fire | Special | 90 | 100% | 15 |
![]() | data-mtype="Fire">Flare Blitz | Fire | Physical | 120 | 100% | 15 |
![]() | data-mtype="Steel">Gyro Ball | Steel | Physical | - | 100% | 5 |
![]() | data-mtype="Fire">Heat Crash | Fire | Physical | - | 100% | 10 |
![]() | data-mtype="Fire">Heat Wave | Fire | Special | 95 | 90% | 10 |
![]() | data-mtype="Steel">Heavy Slam | Steel | Physical | - | 100% | 10 |
![]() | data-mtype="Ground">High Horsepower | Ground | Physical | 95 | 95% | 10 |
![]() | data-mtype="Steel">Iron Defense | Steel | Status | - | - | 15 |
![]() | data-mtype="Steel">Iron Head | Steel | Physical | 80 | 100% | 15 |
![]() | data-mtype="Fire">Overheat | Fire | Special | 130 | 90% | 5 |
![]() | data-mtype="Water">Scald | Water | Special | 80 | 100% | 15 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Ground">Spikes | Ground | Status | - | - | 20 |
![]() | data-mtype="Rock">Stealth Rock | Rock | Status | - | - | 20 |
![]() | data-mtype="Rock">Stone Edge | Rock | Physical | 100 | 80% | 5 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
Shadow Carkol
Details| Type | Rock Fire |
| Abilities | Steam Engine, Flame Body |
| Hidden Ability | Flash Fire |
| Catch rate | 120 |
| EV yield | 2 Defense |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Mineral |
| Egg cycles | 16 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 100 |
How to obtainShadow Pokemon do not spawn in the wild. Ways to get a Shadow Carkol:
Cloning Machine: any owned Carkol (except Mew and Ditto species-wide) can be made Shadow, with success up to 99% when the machine is boosted with netherite blocks.
Random shadow encounters: trial chamber vaults have a 15% chance (30% for ominous vaults) to release a catchable wild Shadow Pokemon of a random species at levels 60 to 80, and village trainers under a Bad Omen have a 30% chance to carry a snaggable Shadow Pokemon.
Shadow Pokemon use only shadow moves until purified at the purification shrine or with a Time Flute. Purifying returns this form to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Shadow Fury | Mystery | Physical | 40 | 95% | 100 |
| 1 | Shadow Burnout | Mystery | Physical | 40 | 100% | 100 |
| 1 | Shadow Beam | Mystery | Special | 100 | 100% | 100 |
| 1 | Shadow Mist | Mystery | Status | - | 100% | 100 |
Shadow Pokemon use only their Shadow Moves until purified. TMs and TRs cannot be used on them.
Corrupt Carkol
Details| Type | Rock Fire |
| Abilities | Steam Engine, Flame Body |
| Hidden Ability | Flash Fire |
| Catch rate | 120 |
| EV yield | 2 Defense |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Mineral |
| Egg cycles | 16 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 120 |
How to obtainCreated only by upgrading a Shadow Pokemon in the Cloning Machine (up to 60% success). A failed attempt resets the Pokemon back to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Void Carkol
Details| Type | Rock Fire |
| Abilities | Steam Engine, Flame Body |
| Hidden Ability | Flash Fire |
| Catch rate | 120 |
| EV yield | 2 Defense |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Mineral |
| Egg cycles | 16 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 150 |
How to obtainCreated only by upgrading a Corrupt Pokemon in the Cloning Machine (up to 36% success). A failed attempt drops the Pokemon back to Shadow.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Abyss Carkol
Details| Type | Rock Fire |
| Abilities | Steam Engine, Flame Body |
| Hidden Ability | Flash Fire |
| Catch rate | 120 |
| EV yield | 2 Defense |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Mineral |
| Egg cycles | 16 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 200 |
How to obtainCreated only by upgrading a Void Pokemon in the Cloning Machine (up to 18% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Eternal Carkol
Details| Type | Rock Fire |
| Abilities | Steam Engine, Flame Body |
| Hidden Ability | Flash Fire |
| Catch rate | 120 |
| EV yield | 2 Defense |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Mineral |
| Egg cycles | 16 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 400 |
How to obtainCreated only by upgrading an Abyss Pokemon in the Cloning Machine (up to 12% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Infinity Carkol
Details| Type | Rock Fire |
| Abilities | Steam Engine, Flame Body |
| Hidden Ability | Flash Fire |
| Catch rate | 120 |
| EV yield | 2 Defense |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Mineral |
| Egg cycles | 16 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 1000 |
How to obtainCreated only by upgrading an Eternal Pokemon in the Cloning Machine (up to 3% success). A failed attempt keeps the current tier, with a 1 in 1,000 chance the Pokemon is lost entirely.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Rock
Fire
Water
Ground
Fighting
Normal
Ice
Poison
Flying
Bug
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Ghost

Steel

Psychic
Mystery