Tadbulb #938¶
Tadbulb
Details| Type | Electric |
| Abilities | Own Tempo, Static |
| Hidden Ability | Damp |
| Catch rate | 190 |
| EV yield | 1 HP |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 0%, Passive 80%, Aggressive 20% |
| Area | Time | Location | Levels | Rarity |
|---|---|---|---|---|
Rivers, Swamp and mangrove swamp | Any | Water surface | 2 to 25 | 100.0 |
Times follow Minecraft ticks; morning is ticks 0 to 6,000, day 0 to 12,000, night 13,000 to 23,000.
Rarity is the spawn weight among all Pokemon that pass conditions in that biome at that moment.
Wild odds: shiny 1 in 8,000 (event and donor boosts apply), ghost palette 1 in 80,000 (boosted at night and in graveyards). Type zone odds: shiny 1 in 15,000, ghost 1 in 80,000, Zone Boss tier 1 in 250.
Fishing| Rods | Area | Levels | Rarity |
|---|---|---|---|
| Old Rod, Good Rod | Rivers, Swamp and mangrove swamp | 5 to 17 | 30.0 |
| Zone | Weight | Levels |
|---|---|---|
Electric Electric Type Zone | 2.61 | From level 3, scales with your Catching level (cap 40) |
Paldea (85 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Area 0 | 1% of walk encounters | 55 |
| Area 110 | 3% of walk encounters | 40 |
| Area 111 | 4% of walk encounters | 40 |
| Area 112 | 4% of walk encounters | 40 |
| Area 113 | 3.84615% of walk encounters | 40 |
| Area 130 | 2% of walk encounters | 40 |
| Area 131 | 5% of walk encounters | 40 |
| Area 132 | 4% of walk encounters | 40 |
| Area 147 | 2.0202% of walk encounters | 42 |
| Area 149 | 2% of walk encounters | 42 |
| Area 150 | 3.0303% of walk encounters | 40 |
| Area 163 | 4% of walk encounters | 35 |
| Area 164 | 3% of walk encounters | 35 |
| Area 165 | 3% of walk encounters | 35 |
| Area 166 | 2% of walk encounters | 35 |
| Area 167 | 2% of walk encounters | 35 |
| Area 169 | 6% of walk encounters | 35 |
| Area 173 | 2% of walk encounters | 35 |
| Area 174 | 2% of walk encounters | 35 |
| Area 175 | 2% of walk encounters | 35 |
| Area 176 | 2% of walk encounters | 35 |
| Area 177 | 4% of walk encounters | 35 |
| Area 186 | 1.47059% of walk encounters | 30 |
| Area 187 | 2% of walk encounters | 30 |
| Area 195 | 3% of walk encounters | 30 |
| Area 196 | 2.15054% of walk encounters | 30 |
| Area 197 | 3% of walk encounters | 30 |
| Area 198 | 2% of walk encounters | 30 |
| Area 206 | 1% of walk encounters | 30 |
| Area 210 | 1% of walk encounters | 55 |
| Area 211 | 1% of walk encounters | 55 |
| Area 227 | 5% of walk encounters | 25 |
| Area 228 | 3% of walk encounters | 25 |
| Area 229 | 1% of walk encounters | 55 |
| Area 230 | 1% of walk encounters | 55 |
| Area 231 | 1% of walk encounters | 55 |
| Area 233 | 2% of walk encounters | 25 |
| Area 234 | 2% of walk encounters | 25 |
| Area 235 | 2% of walk encounters | 25 |
| Area 236 | 2% of walk encounters | 25 |
| Area 249 | 1% of walk encounters | 55 |
| Area 250 | 1% of walk encounters | 55 |
| Area 251 | 1% of walk encounters | 55 |
| Area 254 | 2.91262% of walk encounters | 25 |
| Area 255 | 4% of walk encounters | 25 |
| Area 256 | 2.94118% of walk encounters | 25 |
| Area 257 | 4% of walk encounters | 25 |
| Area 263 | 8% of walk encounters | 20 |
| Area 264 | 8% of walk encounters | 20 |
| Area 265 | 5% of walk encounters | 20 |
| Area 266 | 5% of walk encounters | 20 |
| Area 267 | 5% of walk encounters | 20 |
| Area 268 | 5% of walk encounters | 20 |
| Area 270 | 1% of walk encounters | 55 |
| Area 271 | 1% of walk encounters | 55 |
| Area 272 | 1% of walk encounters | 55 |
| Area 275 | 4% of walk encounters | 20 |
| Area 276 | 4% of walk encounters | 20 |
| Area 277 | 4% of walk encounters | 20 |
| Area 285 | 10% of walk encounters | 20 |
| Area 289 | 5% of walk encounters | 20 |
| Area 291 | 5.55556% of walk encounters | 20 |
| Area 305 | 3% of walk encounters | 20 |
| Area 306 | 4.16667% of walk encounters | 20 |
| Area 309 | 4% of walk encounters | 15 |
| Area 312 | 2.91262% of walk encounters | 15 |
| Area 326 | 2% of walk encounters | 25 |
| Area 327 | 2% of walk encounters | 15 |
| Area 329 | 2.5% of walk encounters | 10 |
| Area 332 | 2.22222% of walk encounters | 10 |
| Area 333 | 8% of walk encounters | 8 |
| Area 334 | 2.5641% of walk encounters | 18 |
| Area 346 | 1.96078% of walk encounters | 20 |
| Area 347 | 3% of walk encounters | 15 |
| Area 350 | 3% of walk encounters | 7 |
| Area 353 | 2% of walk encounters | 13 |
| Area 354 | 2% of walk encounters | 13 |
| Area 355 | 2% of walk encounters | 13 |
| Area 367 | 3% of walk encounters | 22 |
| Area 369 | 2% of walk encounters | 10 |
| Area 370 | 2% of walk encounters | 10 |
| Area 372 | 2% of walk encounters | 13 |
| Area 373 | 2% of walk encounters | 13 |
| Area 374 | 2% of walk encounters | 13 |
| Area 93 | 2.22222% of walk encounters | 40 |
Outbreaks: eligible for public outbreaks in its spawn biomes, and for personal outbreaks started with Poke Dust in /pokebuilder.
Hunts: can be rolled as a target on the /hunts board.
WonderTrade and the Grand Exchange: player-traded specimens circulate regularly.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
Drops| Drop | Chance | Quantity |
|---|---|---|
Slime Ball | 100% | 1 to 2 |
Glowstone Dust | 50% | 1 |
Poke Dust: defeating or catching one grants 1 Electric Dust. Battle combos give up to a 100% chance to double defeat drops. Dungeon Bosses, Pixelmon Bosses, raid Pokemon, and Boss Zone spawns drop no dust.
Wild held items: None
Egg groups: Water_one. Egg cycles: 21. Experience group: Medium Fast.
Breed two compatible Pokemon from the Water_One egg group (or use a Ditto). Egg moves are listed in the breeding move table below.
By level
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Mud-Slap | Ground | Special | 20 | 100% | 10 |
| 1 | Tackle | Normal | Physical | 40 | 100% | 35 |
| 7 | Thunder Shock | Electric | Special | 40 | 100% | 30 |
| 11 | Water Gun | Water | Special | 40 | 100% | 25 |
| 17 | Charge | Electric | Status | - | - | 20 |
| 21 | Spark | Electric | Physical | 65 | 100% | 20 |
| 24 | Mud Shot | Ground | Special | 55 | 95% | 15 |
| 25 | Flail | Normal | Physical | - | 100% | 15 |
| 32 | Discharge | Electric | Special | 80 | 100% | 15 |
| 36 | Weather Ball | Normal | Special | 50 | 100% | 10 |
| 40 | Electric Terrain | Electric | Status | - | - | 10 |
| 45 | Sucker Punch | Dark | Physical | 70 | 100% | 5 |
| 50 | Zap Cannon | Electric | Special | 120 | 50% | 5 |
By breeding
| Move | Type | Category | Power | Accuracy | PP | Parents |
|---|---|---|---|---|---|---|
| Muddy Water | Water | Special | 90 | 85% | 10 | |
| Parabolic Charge | Electric | Special | 65 | 100% | 20 | |
| Soak | Water | Status | - | - | 20 |
By TM (30 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Poison">Acid Spray | Poison | Special | 40 | 100% | 20 |
![]() | data-mtype="Electric">Charge | Electric | Status | - | - | 20 |
![]() | data-mtype="Electric">Charge Beam | Electric | Special | 50 | 90% | 10 |
![]() | data-mtype="Water">Chilling Water | Water | Special | 50 | 100% | 20 |
![]() | data-mtype="Ghost">Confuse Ray | Ghost | Status | - | 100% | 10 |
![]() | data-mtype="Electric">Eerie Impulse | Electric | Status | - | 100% | 15 |
![]() | data-mtype="Electric">Electric Terrain | Electric | Status | - | - | 10 |
![]() | data-mtype="Electric">Electro Ball | Electric | Special | - | 100% | 10 |
![]() | data-mtype="Electric">Electroweb | Electric | Special | 55 | 95% | 15 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Hyper Voice | Normal | Special | 90 | 100% | 10 |
![]() | data-mtype="Psychic">Light Screen | Psychic | Status | - | - | 30 |
![]() | data-mtype="Ground">Mud Shot | Ground | Special | 55 | 95% | 15 |
![]() | data-mtype="Ground">Mud-Slap | Ground | Special | 20 | 100% | 10 |
![]() | data-mtype="Water">Muddy Water | Water | Special | 90 | 85% | 10 |
![]() | data-mtype="Normal">Protect | Normal | Status | - | - | 10 |
![]() | data-mtype="Water">Rain Dance | Water | Status | - | - | 5 |
![]() | data-mtype="Psychic">Reflect | Psychic | Status | - | - | 20 |
![]() | data-mtype="Psychic">Rest | Psychic | Status | - | - | 5 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Swift | Normal | Special | 60 | - | 20 |
![]() | data-mtype="Normal">Tera Blast | Normal | Special | 80 | 100% | 10 |
![]() | data-mtype="Electric">Thunder | Electric | Special | 110 | 70% | 10 |
![]() | data-mtype="Electric">Thunder Wave | Electric | Status | - | 90% | 20 |
![]() | data-mtype="Electric">Thunderbolt | Electric | Special | 90 | 100% | 15 |
![]() | data-mtype="Electric">Volt Switch | Electric | Special | 70 | 100% | 20 |
![]() | data-mtype="Water">Water Pulse | Water | Special | 60 | 100% | 20 |
![]() | data-mtype="Normal">Weather Ball | Normal | Special | 50 | 100% | 10 |
![]() | data-mtype="Electric">Wild Charge | Electric | Physical | 90 | 100% | 15 |
Shadow Tadbulb
Details| Type | Electric |
| Abilities | Own Tempo, Static |
| Hidden Ability | Damp |
| Catch rate | 190 |
| EV yield | 1 HP |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 0%, Passive 80%, Aggressive 20% |
| Level cap | 100 |
How to obtainShadow Pokemon do not spawn in the wild. Ways to get a Shadow Tadbulb:
Cloning Machine: any owned Tadbulb (except Mew and Ditto species-wide) can be made Shadow, with success up to 99% when the machine is boosted with netherite blocks.
Random shadow encounters: trial chamber vaults have a 15% chance (30% for ominous vaults) to release a catchable wild Shadow Pokemon of a random species at levels 60 to 80, and village trainers under a Bad Omen have a 30% chance to carry a snaggable Shadow Pokemon.
Shadow Pokemon use only shadow moves until purified at the purification shrine or with a Time Flute. Purifying returns this form to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Shadow Beam | Mystery | Special | 100 | 100% | 100 |
| 1 | Shadow Laser | Mystery | Special | 50 | 85% | 100 |
| 1 | Shadow Mist | Mystery | Status | - | 100% | 100 |
| 1 | Shadow Fury | Mystery | Physical | 40 | 95% | 100 |
Shadow Pokemon use only their Shadow Moves until purified. TMs and TRs cannot be used on them.
Corrupt Tadbulb
Details| Type | Electric |
| Abilities | Own Tempo, Static |
| Hidden Ability | Damp |
| Catch rate | 190 |
| EV yield | 1 HP |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 0%, Passive 80%, Aggressive 20% |
| Level cap | 120 |
How to obtainCreated only by upgrading a Shadow Pokemon in the Cloning Machine (up to 60% success). A failed attempt resets the Pokemon back to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Void Tadbulb
Details| Type | Electric |
| Abilities | Own Tempo, Static |
| Hidden Ability | Damp |
| Catch rate | 190 |
| EV yield | 1 HP |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 0%, Passive 80%, Aggressive 20% |
| Level cap | 150 |
How to obtainCreated only by upgrading a Corrupt Pokemon in the Cloning Machine (up to 36% success). A failed attempt drops the Pokemon back to Shadow.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Abyss Tadbulb
Details| Type | Electric |
| Abilities | Own Tempo, Static |
| Hidden Ability | Damp |
| Catch rate | 190 |
| EV yield | 1 HP |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 0%, Passive 80%, Aggressive 20% |
| Level cap | 200 |
How to obtainCreated only by upgrading a Void Pokemon in the Cloning Machine (up to 18% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Eternal Tadbulb
Details| Type | Electric |
| Abilities | Own Tempo, Static |
| Hidden Ability | Damp |
| Catch rate | 190 |
| EV yield | 1 HP |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 0%, Passive 80%, Aggressive 20% |
| Level cap | 400 |
How to obtainCreated only by upgrading an Abyss Pokemon in the Cloning Machine (up to 12% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Infinity Tadbulb
Details| Type | Electric |
| Abilities | Own Tempo, Static |
| Hidden Ability | Damp |
| Catch rate | 190 |
| EV yield | 1 HP |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 0%, Passive 80%, Aggressive 20% |
| Level cap | 1000 |
How to obtainCreated only by upgrading an Eternal Pokemon in the Cloning Machine (up to 3% success). A failed attempt keeps the current tier, with a 1 in 1,000 chance the Pokemon is lost entirely.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Electric

Ground
Flying
Steel








Normal
Water
Dark
Poison


Ghost

Psychic
Mystery